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Topics - janker

#1
Alright! Here it is... I want to make my playable character animated when he is in idle view with delay set to 0. Let's go step by step... My character is called Kabal. I made view about 10 frames called KABALSTANCE with ID number 2. Well now, I know that default idle timing is about 20 seconds but I want it to be 0 so my character can be idle all the time when it is not walking. I want it to be animated with those 10 frames I made... and now I don't know which one script I have to use to do this. I tried something called  SetCharacterIdle(2,0); but it doesn't work properly. I put it in global script in line 63 where is "function repeatedly_execute()" but what happens! Only first frame out of 10 of view called KABALSTANCE is displayed! I don't know what script to use so I can see idleview animation working with all ten frames with delay of 0! PLease help me with this! It would be nice if you could write me that script so I can copy paste it in global script on a right place (please name where is excatly right place where I have to put right scrip code) I am only 2 day AGS user! I found out many thing all by myself but now I am stuck! Please, I need your assistance! I will be very thankful to you!
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