This is not a bug, but here it comes.
This is an error I've found a lot in the forum this day, as I was trying to resolve it. I'm pretty sure you've heard of it in German, and other languages that aren't English (that sole fact led me to some conclusions, but sadly I didn't got to a solution).
Yesterday it was working fine, but today I had an issue and had to reinstall WindowsXP (it needed some cleaning after all, it was such a mess ahahaha!).
I have .NET from 1.0 to 4.0 installed (both 4.0 to be precise). But it seems that there is something I'm missing at my system. So, my question is, if there is other dependency the editor uses. Something like Microsoft VisualC/++ libraries (2008, 2010...).
By now, I've taken my game back to 3.2.1, because it works fine (with some effort I've manually managed to migrate). I can't stand a day without AGS <3. But if anyone knows something of this issue, please share your thoughts.
Thanks.
This is an error I've found a lot in the forum this day, as I was trying to resolve it. I'm pretty sure you've heard of it in German, and other languages that aren't English (that sole fact led me to some conclusions, but sadly I didn't got to a solution).
Quote---------------------------The solutions I've heard are that maybe the editor is missing some files, however that doesn't seems to be the case, or not in the regular way. AGS.Native.dll is there, and I actually made AGS3.3.0 run by changing the Native dll by the one from AGS3.2.1 (obviously it "exploded" when I tried to compile a game but I knew it was going to).
Error
---------------------------
An unexpected error occurred trying to start up the AGS Editor. Please consult the details below and post the error to the AGS Technical Forum.
System.IO.FileLoadException: No se puede cargar el archivo o ensamblado 'AGS.Native, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. No se pudo iniciar la aplicación porque su configuración es incorrecta. Reinstalar la aplicación puede solucionar el problema. (Excepción de HRESULT: 0x800736B1)
Nombre de archivo: 'AGS.Native, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' ---> System.Runtime.InteropServices.COMException (0x800736B1): No se pudo iniciar la aplicación porque su configuración es incorrecta. Reinstalar la aplicación puede solucionar el problema. (Excepción de HRESULT: 0x800736B1)
en AGS.Editor.NativeProxy..ctor()
en AGS.Editor.ApplicationController..ctor()
en AGS.Editor.Program.startupTimer_Tick(Object sender, EventArgs e)
en System.Windows.Forms.Timer.OnTick(EventArgs e)
en System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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Aceptar
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Yesterday it was working fine, but today I had an issue and had to reinstall WindowsXP (it needed some cleaning after all, it was such a mess ahahaha!).
I have .NET from 1.0 to 4.0 installed (both 4.0 to be precise). But it seems that there is something I'm missing at my system. So, my question is, if there is other dependency the editor uses. Something like Microsoft VisualC/++ libraries (2008, 2010...).
By now, I've taken my game back to 3.2.1, because it works fine (with some effort I've manually managed to migrate). I can't stand a day without AGS <3. But if anyone knows something of this issue, please share your thoughts.
Thanks.