I searched but not sure how this one would be categorized. Looked in bugs as it may be an issue.
I have a dialog that runs and at the end of the dialog it sends the main character to a new room at set coordinates...it works fine...the problem is that it sets the character to the coordinates first...meaning the dialog begins and the character moves to the coordinates in the current room through the whole dialog....then moves to a new room when the dialog ends.
I changed the command to be move character to new room without the coordinates and no problem. So why does the coordinates command activate early? There is no scripting on my part involved with this just the option drop down boxes.
I have a dialog that runs and at the end of the dialog it sends the main character to a new room at set coordinates...it works fine...the problem is that it sets the character to the coordinates first...meaning the dialog begins and the character moves to the coordinates in the current room through the whole dialog....then moves to a new room when the dialog ends.
I changed the command to be move character to new room without the coordinates and no problem. So why does the coordinates command activate early? There is no scripting on my part involved with this just the option drop down boxes.