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Topics - dahui58

#1
What is the best way to insert an NPC into your game? The only way I've done it so far is by setting the starting location for your character, but when I make more rooms and areas how will I insert him into there if he's already got a starting location in another room?

Can you add characters straight in like you can objects?
#2
Beginners' Technical Questions / 2 Questions
Tue 28/09/2010 17:02:27
Hey I have 2 questions if anyone can help with either that'd be great.

1. For my inventory items if you click it anywhere other than the top left corner of the icon it doesn't become the active inventory item, for some reason you have to click the very top left of the image. Is this because my image is too big and needs to be scaled down? Is there a way I can change it so clicking the image anywhere will select it, or at least in the very centre rather than the top corner.

2. Normally text made with the "Display" function comes in a box right, well I set it to appear as Dialogue from the character in the general settings, so now whenever I click things it looks like he is thinking or saying it, which is what I want. However when I look at items in the inventory the dialogue is hidden by the inventory. IS there anyway to make a specific display use the box rather than dialogue like I have set it to. I would like to keep the setting but want to make specific boxes for certain things.
Such as Display.Box ("blah blah."); or whatever.

Thanks :D
#3
I followed all the main tutorials and I couldn't find anything about how to use an item you have in your inventory. On the main tutorial it goes on about viewing an item in your inventory and I understand and can use that.

But now I would like to allow the player to use the item in the inventory with a hotspot to advance the plot.

There are a few functions I think look right (such as usewithInventory or interactwithitem) but I have no idea what code to put in for it to work.

The character has a wire, I would like him to use it with an broken machine which results in the wire going into the machine and working, however I want it to be allowed to be removed as well, as it is initally taken from a seperate outlet and I would like to be able to remove and place it in any of the outlets at any time to power up different areas. I am using basic variables to check whether or not the electricity is on in an area, but I'm having trouble putting the wire back into anything.

Thanks  ;D
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