This is actually a pretty simple question, and may sound a little stupid, but how do you usually draw/paint and colour graphics in high-res, if you want it to be anti-aliased?
I'd like to be able to make black (or whatever color) outlines, and then colour inside the lines (fill) in an easy way.
Is there a shortcut to this in for example Photoshop, without using vector graphics, or do you have to colour it manually with a brush?
If I use the filler it either makes unwanted outlines or eats some of the black outline, if you know what I mean?
Sorry, I'm not really able to put it in a technical way, because I don't know the terms.
I have used photoshop a lot as well as drawn and painted all my life, but this one thing I've never understood.
How you for an example say they drew the graphics in games as Curse of Monkey Island?
EDIT: I know you can use layers, and make the fill color on a layer underneath the outlines, but still it takes a lot more time to avoid colouring outside the lines (like in a colouring book
), than it would to just fill the area...
I'd like to be able to make black (or whatever color) outlines, and then colour inside the lines (fill) in an easy way.
Is there a shortcut to this in for example Photoshop, without using vector graphics, or do you have to colour it manually with a brush?
If I use the filler it either makes unwanted outlines or eats some of the black outline, if you know what I mean?
Sorry, I'm not really able to put it in a technical way, because I don't know the terms.
I have used photoshop a lot as well as drawn and painted all my life, but this one thing I've never understood.
How you for an example say they drew the graphics in games as Curse of Monkey Island?
EDIT: I know you can use layers, and make the fill color on a layer underneath the outlines, but still it takes a lot more time to avoid colouring outside the lines (like in a colouring book
