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Topics - talanimal

#1
As part of my MA studies in geography, I'm doing a course assignment on landscapes in computer games. I love adventure games, and this forum is interesting in particular because many of you have developing experience. Would you please help me gather some information in my quest for passing this course?  ;)

For me, landscapes and sceneries are a major part of a game, and I love it when places in a game (cities, forests etc.) make me FEEL something.

What do you think is a good landscape in a game?
When you consider games you've played, which places in the game made you FEEL the most, and how?
Which aspects of the landscape made you feel that way?
(For example, parts of the D'ni city on "URU- Ages Beyond Myst" made me feel the emptiness: The large open spaces, the dim lights and also signs of reconstruction in progress such as the road cones and blockages).

I think this can develop into an interesting discussion, because I didn't see this topic in forums anywhere. I will post this discussion in several forums because I need to gather lots of information in a short time. Please don't answer twice...

Please elaborate as much as you like, or be brief if you prefer. Anything goes. If you can supply a link for that game, or even better, a picture of the landscape you talk about, I'd be very grateful indeed.   :-*
Thanks a lot, in advance, for cooperating
Tally
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