Hi there,
I would like to make a small game for my first game similar (in mechanics) to Darklands (if you are familiar). It will hopefully have three components. (1) An overland map; (2) Cities, navigated by background screens (but no walking). The player navigates by selecting choices of text (which may also result in other things like dialogue, battle, shops, etc.); (3) Some kind of turn-based battle system (I don't know if this is possible with AGS...). Other things I am hoping for are random events on the overland map (I think the overland map can just work as one, or a series of, regular rooms like the one in the tutorial). Please advise this newbie. Thanks!
Matt
I would like to make a small game for my first game similar (in mechanics) to Darklands (if you are familiar). It will hopefully have three components. (1) An overland map; (2) Cities, navigated by background screens (but no walking). The player navigates by selecting choices of text (which may also result in other things like dialogue, battle, shops, etc.); (3) Some kind of turn-based battle system (I don't know if this is possible with AGS...). Other things I am hoping for are random events on the overland map (I think the overland map can just work as one, or a series of, regular rooms like the one in the tutorial). Please advise this newbie. Thanks!
Matt