I used to let the player character walk in the screen by doing for instance player.ChangeRoom(3,-50,150). And then in room 3 walk to some place on the screen.
Now I'm working with AGS 3.5.1. and the tumbleweed template and this doesn't work.
The player is placed visibly in room 3 at x=1.
I noticed that if I do player.Walk(-50, 150, eBlock, eAnywhere), the player does walk off screen.
Why is this not happening with the changeroom (or tumbleweed's EnterRoom), and what can I do to fix this?
thanks
Now I'm working with AGS 3.5.1. and the tumbleweed template and this doesn't work.
The player is placed visibly in room 3 at x=1.
I noticed that if I do player.Walk(-50, 150, eBlock, eAnywhere), the player does walk off screen.
Why is this not happening with the changeroom (or tumbleweed's EnterRoom), and what can I do to fix this?
thanks