Hello. I have run into some problems importing my sprites into AGS. Basically, the editor seems to be confused as to what is supposed to be transparent and what is not, so when the sprite is imported about half of it is invisible and the other half is a mess.
I made the sprites by drawing them in Paint.NET, using the magic wand tool at zero tolerance to select the area around the character, and then erasing the area to make the space transparent. I used the "top left pixel" option for the transparent color when importing (since that pixel is guaranteed to be already transparent).
When it shows me the preview, it seems to be fine, but as soon as I click "Import whole image" it shows up in the sprites page as a magenta flooded mess, with most of the sprite missing.
Any help would be extremely appreciated.
I made the sprites by drawing them in Paint.NET, using the magic wand tool at zero tolerance to select the area around the character, and then erasing the area to make the space transparent. I used the "top left pixel" option for the transparent color when importing (since that pixel is guaranteed to be already transparent).
When it shows me the preview, it seems to be fine, but as soon as I click "Import whole image" it shows up in the sprites page as a magenta flooded mess, with most of the sprite missing.
Any help would be extremely appreciated.