I have a high res game I'm making. Part of it is a custom textbox GUI and a custom high res font. I've disabled outline on the font setting. When dialogs happen (using Sierra with background style), the speech has the large font that I want, but also the generic dialog font showing up very tiny at the top of the box, essentially having 2 instances of the same speech text, looking weird and sloppy. How do I remove this and just have the normal font size used for everything?
Plain old textboxes are fine, no issue, but speech has this double print as seen in the pic below:

Any thoughts or assistance is greatly appreciated.
Thanks,
Bill
Plain old textboxes are fine, no issue, but speech has this double print as seen in the pic below:

Any thoughts or assistance is greatly appreciated.
Thanks,
Bill