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Topics - Scuzling

#1
i thought AGS sprite manager supported JPGs but when i try to import there is no jpg option in the drag down box.... or was i dreaming that ags supports jpg lol
#2
hi,
just wondering if there is a TCP / IP plugin for AGS ifso where can i find it?
#3
hi i am handrawing my backgrounds, black & white & then scanning them on computer to colour them in using photoplus 5 but when i try to fill in an area it doesnt really work because its not pure white some white areas are darker then others, is there a way i can get fill to work in photoplus or maybe change something before i scan them on?
#4
hi, i am currently making a rpg / adventure type game where the characters hunt monsters & get expierence points, advance levels & such. Since i want the characters to be able to take off armour / clothing & put on better armour that a monster that they just killed may have dropped. this may be a new helmet, plate armour , greaves, boots , bracers. Does this mean thousands of drawings spent on each character to make the new item visable or an item removed or is there some sort of program where i can draw the base of a character (man in jocks) & then when they get a item the program automatically adds it to the char view? or takes it off when the player wishes to take it off?
#5
hi i am having problems with music in rooms in AGS, when i have an mp3 as the music for the room & click all over the screen in the game very quickly it causes the music to stutter & make weird noise but when i do this with a midi file it is fine & doesnt affect gameplay or stutter or anything. So ive decided i want midi files as the music for my game but i have already made the songs as mp3 so i was wondering if you are able to convert mp3s to midi or if there is a free program out there that i can make some good tunes for my game under the midi format?
#6
i have drawn a few images for the title of my game as it starts up, i want to animate the  title so it looks like ooze is dripping from the letters & have a lizard run accross the screen.

how would i go about this?
would i have a room for each image & set it on a 0.3sec or something like that timer or would i use animating backgrounds or what?
#7
Critics' Lounge / Best way to draw Charactors
Sun 14/09/2003 13:03:59
what would the best way be for drawing a Charactor?

in a paint program like PhotoShop or what about hand drawn & then scanned into a paint program to add colour?

i am good at hand drawing on paper but cant draw with a mouse on computer
#8
hi

i was just wondering if was possible to make an AGS game multi player, so you can have 2 people playing the game on the same keyboard :-\ or even better network games...
#9
Hi

im new to AGS & was wondering if it is possible to make the little Hotspot on objects cover the entire object or make the Hotspot bigger?

this would be helpfull for picking up items off the ground. I would appreciate any help on this topic. :-\
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