Hello,
I have been trying to use the else statement when I use an inventory item on a object ,but I keep getting "unexpected else" error. I'am trying to make it where only one inventory item works.
Here is the script:
function Painting_UseInv()
{
if (cBert.ActiveInventory == iPscraper)
cBert.Walk(445, 218, eBlock, eWalkableAreas);
cBert.FaceObject(Painting);
Painting.Visible = false;
PaintingSide.Visible = true;
RemoveWalkableArea(4);
}
else{
cBert.Walk(445, 218, eBlock, eWalkableAreas);
Display("This won't work");
}
Has anyone else had this problem?
I have been trying to use the else statement when I use an inventory item on a object ,but I keep getting "unexpected else" error. I'am trying to make it where only one inventory item works.
Here is the script:
function Painting_UseInv()
{
if (cBert.ActiveInventory == iPscraper)
cBert.Walk(445, 218, eBlock, eWalkableAreas);
cBert.FaceObject(Painting);
Painting.Visible = false;
PaintingSide.Visible = true;
RemoveWalkableArea(4);
}
else{
cBert.Walk(445, 218, eBlock, eWalkableAreas);
Display("This won't work");
}
Has anyone else had this problem?