I have a GUI that I want to pause the game when it comes up until you press a button.
The GUI visibility is set to "Pause Game When Shown".
My code is:
Code: ags
When I run it, the GUI pops up and then it displays the message and continues parsing code.
Any ideas on what could be causing the GUI to not pause?
The GUI visibility is set to "Pause Game When Shown".
My code is:
gElevator.Visible = true;
Display("Should not see this");
When I run it, the GUI pops up and then it displays the message and continues parsing code.
Any ideas on what could be causing the GUI to not pause?