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Topics - Gaucelm

#1
Not sure if this thread has already been done, tell me if it has.

So let's share adventure game puzzles and other elements that are quite recurrent in this genre!
This is not to be negative, but for fun and to get a deeper knowledge of the stuff that we like, warts and all.

Warning: could contain some spoilers.

- Pushing a key through a keyhole and making it drop on a piece of paper to retrieve it below the door:
Possibly one of the most famous puzzles. This is basically the classic of classics when we talk of "locked-in-room" situations.
Examples:
- Alone in the Dark 2
- Bargon Attack (strangely, the hero refuses to use a newspaper to retrieve the key because it'd be "too easy")
- Hugo 2: Whodunnit

- A rope is an useful item to have:
A rope is basically a typically useful item.
Strangely, I feel that most of the times a rope appeared in an adventure point-and-click game, it was to say how it is an useful item to have in this kind of games!
Examples:
- Companions of Xanth (your sidekick right-out tells you to go get a rope at a harbor because you always need rope in adventure games)
- Escape from Monkey Island ("hmm, a rope, that could be useful")
- Sam & Max Hit The Road (Sam notes how you always need a piece of rope in this kind of games)
#2
Long ago, when I've read the Sam & Max Hit The Road manual, there was a part where they would say something like "don't worry about dying just because you tried to pick up an object that was a bit sharp!". And I feel like I've read this joke a couple times more in other places.

Does anyone remember an adventure game where this happens? Trying to pick up an object, but it being sharp causes the protagonist to die?

I have the feeling that this is a Sierra adventure game, possibly a King's Quest one (although I only finished the first and second ones), because it sounds like the absurd deaths that'd occur (and Monkey Island I did have a fake Sierra parody death), but I have trouble believing something this absurd from such a clumsy protagonist would happen.
#3
Okay, this is a problem I have been having for a long time with AGS games.

So, whenever I play an AGS game, I always have the same problem: I hear the sound correctly, but the image on the screen is frozen.
When I click on the edge of the window to move it and maintain the mouse button, suddenly, the image is moving and loading correctly.

The game seems to work correctly when I click in the screen, except the screen stays frozen from when I last moved the window.

There was a similar topic: http://www.adventuregamestudio.co.uk/forums/index.php?topic=42252.msg560304 the author claimed that moving the window down on the computer's screen made it work better.
I tried it, and it did work better! However, it seems to work the best if I drag the window at the very bottom.

That feels... random. Why does it happen?
Is there a way to get rid of this problem for good? I wish I could play these games the way they are meant to be.

Thank you very much for your help.
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