I recently had the opportunity to interview Al Lowe (a personal hero of mine, if that wasn't obvious enough from my games and the name of my main character) for noisetosignal.org, a general media site I've been writing for over the past few years.
I asked him specifically if he was aware of AGS, and he surprisingly responded that yes, and he'd actually peeked in on us from time to time!
That's about the extent of it...but still exciting. The complete interview is here:
http://noisetosignal.org/2008/10/the-nts-interview-al-lowe
I think there's actually a lot to glean from this, including some indirect advice on game design. Have a look.
I asked him specifically if he was aware of AGS, and he surprisingly responded that yes, and he'd actually peeked in on us from time to time!
That's about the extent of it...but still exciting. The complete interview is here:
http://noisetosignal.org/2008/10/the-nts-interview-al-lowe
I think there's actually a lot to glean from this, including some indirect advice on game design. Have a look.