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Topics - Spookster

#1
Hello!

I want an object to appear onscreen only after  my character has finished a dialog with another character, and then he will have to pick up that object to his inventory. How can I do that?

I tried with function dDonna.Stop and then playing with de object (oMortal), so when the dialog stopped, the object became true, but it won't work, I guess I'm making it up...

Help, please? Thank you a lot!!!
#2
Hello!

I'm trying to make something happen just once, or for it to stop after some other thing happenning, but no success so far...

The thing is: My character walks over a bridge (Puente). That makes an object appear (oAbigail) and a ghostly sound play (aFantasma). Then, what I would like to happen is that, even if the character is over the Bridge, the sound stopped, and when my character onteracts with the objetc, it dissapears and just appears in my inventory, not reappearing again even if the character walks over the bridge again.

My code:

function oAbigail_Interact()
{
aFantasma.Stop();
oAbigail.Visible = false;
player.AddInventory(iAbigail);
}

function hPuente_WalkOn()
{
aFantasma.Play();
oAbigail.Visible = true;
}

I have tried the "do once only" command, but I keep getting errors... and the first time I interact iwth the object, the sound stops and the item is in the inventory... but it reappears again when I walk over the bridge.

Help, please?

Thanks in advance!!

#3
Hello!

I have my main character the average size (very similar to the size of the GUI example provided in AGS). But in the screen I'm working on right now, the Buildings and stuff are smaller, and the perspective is different, hence my need to make the size of my character smaller.

Is there a way to do this, and only affect this window, returning to its original size when it moves forwards to another window? Or do I have to import a new sprite just for that?

Thank you!!
#4
Hello!

I'm a newbie here and using AGS. I'm trying it out with several tests, using the tutorial, and I have everything sorted out, more or less, and I'm about to start making my own game, but there's a problem I can't solve: The top menu with all the options and the objects I grab looks weird, I can only see it partially (see attached screen capture). Why does this happen? I have tried changing the screen resolution and it's still the same, and I can't find similar topics in the forums...

http://img28.imageshack.us/img28/2403/topmenuo.jpg

Thank you in advance!
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