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#1

Meteor is mainly a project I've made to learn basics and stuff on AGS, so I can't promise I will complete it but if some interest is arise I would certainly more motivated to bring this forward.






First person adventure


New update: Adventure continues in the mine







Linux dependencies: to run the ags engine on linux you need to install dependencies first, there are two way to do this:
1: download and install ags_3.30.0-1_i386.deb... the package manager should do all the rest
or 2: open a terminal and paste this:
Quotesudo apt-get install libaldmb1 liballegro4.4 libc6 libdumb1 libfreetype6 libgcc1 libogg0 libstdc++6 libtheora0 libvorbis0a libvorbisfile3 -y
#2
Hello everyone! I am just started with AGS and already loving it! But it did happne I've already got a question I've not quite found a solution by myself (lot of googlin' and searching already done) probably for the peculiarity of my question. :-X

I would like to distribute my (badly made) adventures for linux only (I don't think Windows's user are going to missing anything exceptional (laugh) ... uh, wait... this joke is supposed to demote myself :~( )... and I know the best way to do so is to making a Ubuntu LTS+ compatible .deb file
But it looks like the only compiler I did fund is the one that come with AGS Editor... which only have .exe build option.

I know I can easily build up a .deb file with the whole linux AGS engine this way:
Code: Linux Terminal
sudo apt-get install git debhelper liballegro4.2-dev libaldmb1-dev libdumb1-dev libfreetype6-dev libtheora-dev  libvorbis-dev  libogg-dev 
git clone git://github.com/adventuregamestudio/ags.git 
cd ags
fakeroot debian/rules binary

and then ags mygame.exe runs the game while I can obtain ags-setup in place of winsetup.exe from here.
But still I am not sure what's the best way to pack, distribute (even commercially, even if just out of curiosity) a linux only compiled adventure (then with no .dll/.exe at all).

Eventually if I can reduce reliance to external library download (in case future Ubuntu's main repository change name alias to some libraries and thus need me to constantly update stuff already distributed with corrected link). I know some libraries can be distributed (in a similar way windows's games distribuite zlib dlls and such).

Sorry if my question is not that clear, I'll add more detail to what's sounds more obscure.
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