Hello everyone,
Here is the problem:
Some of my backgrounds imported into AGS 3.3.0 have black fills on both sides. And they show while playing, because the camera is centered on the main character. However, I do not want to change the camera, I only want to re-define the edges of my backgrounds manually for each room so that the camera doesn't show those black fills anymore.
Since I'm almost done with the scripting, I don't want to re-create each of my 50 backgrounds without the black fills because when I change a background on AGS, it resets all walkable areas, hotspots, regions, walk-behinds. Also, all of my cut scenes, objects and characters have to be repositioned. Which pretty much means I have to start all over again...
So my question is this:
Would it be possible to change the script for each room to define the backgrounds' edges so the camera doesn't show those black fills without having to re-create all of them and pretty much start over?
Here is an image of the problem, in game:

Here are the true edges of the background:

Is my question clear enough?
I am in desperate need of help here!
Here is the problem:
Some of my backgrounds imported into AGS 3.3.0 have black fills on both sides. And they show while playing, because the camera is centered on the main character. However, I do not want to change the camera, I only want to re-define the edges of my backgrounds manually for each room so that the camera doesn't show those black fills anymore.
Since I'm almost done with the scripting, I don't want to re-create each of my 50 backgrounds without the black fills because when I change a background on AGS, it resets all walkable areas, hotspots, regions, walk-behinds. Also, all of my cut scenes, objects and characters have to be repositioned. Which pretty much means I have to start all over again...
So my question is this:
Would it be possible to change the script for each room to define the backgrounds' edges so the camera doesn't show those black fills without having to re-create all of them and pretty much start over?
Here is an image of the problem, in game:

Here are the true edges of the background:

Is my question clear enough?

I am in desperate need of help here!
