Hi,
I am currently writing a sport manager with AGS (thst's odd, I know). Now, since I am thinking to include quite a big number of teams, I'd like to include all data in a separate database. In fact I am a bit worried about some tables, like the one reserved for players and the one for their names/surnames, since they would store some thousand of records. I know the basics about SQL, but I can't figure how to manage it with AGS, since I'd like to read and write data from a database. Using text files and their functions inside AGS wouldn't probably be appropriate (loop 2-3000 rows of text every time to find data of a player?), and I don't know how much is "safe" to build very long structs with 2000+ elements.
So... How could I make it? I didn't find any plugin about that, and I couldn't get any help from the previous topics about the subject.
I am currently writing a sport manager with AGS (thst's odd, I know). Now, since I am thinking to include quite a big number of teams, I'd like to include all data in a separate database. In fact I am a bit worried about some tables, like the one reserved for players and the one for their names/surnames, since they would store some thousand of records. I know the basics about SQL, but I can't figure how to manage it with AGS, since I'd like to read and write data from a database. Using text files and their functions inside AGS wouldn't probably be appropriate (loop 2-3000 rows of text every time to find data of a player?), and I don't know how much is "safe" to build very long structs with 2000+ elements.
So... How could I make it? I didn't find any plugin about that, and I couldn't get any help from the previous topics about the subject.