Hello board. I just learned about AGS and I am quite excited. I am interested in learning how to build games and old Sierra point-and-click adventures are my favorite. I understand that AGS works best in 16-bit and I would like to construct my game accordingly. I am quite proficient in Photoshop art and I was wondering what the ideal presets for the image should be in creating a game? I do not want to run into any difficulties translating what I created in Photoshop to the limited color-range in AGS. Also, what should I be concerned about in regards to gradients? Thank you!!!