Hi there!
In my game, the main character has to interact with a hotspot to get an item. What I wonder, is how can I get the interaction to change after one interact, like, replace the previous interaction with "There's nothing in there".
I looked quick in the manual and searched the knowledge base witout any luck,
so I asked on the chat, and they gave me 2 sollutions.
One that had some coding in it, setting an variable and such. I tried this, but because I'm new to AGS, I didn't fully understand it (and the one who said it left, so I didn't get to ask him aobut it).
The other one was to have two hotspots on the same location, and when the hotspot which gave the player an item, it disabled itself leaving the other one to be the "main-hotspot".
I tired that other method too, but it wont work.
I have se the hotspot to disable itself after giving the player the items and such, but when I interact agian, it still wont work =\
Thanks for reading, and thanks on advance for replies =D
In my game, the main character has to interact with a hotspot to get an item. What I wonder, is how can I get the interaction to change after one interact, like, replace the previous interaction with "There's nothing in there".
I looked quick in the manual and searched the knowledge base witout any luck,
so I asked on the chat, and they gave me 2 sollutions.
One that had some coding in it, setting an variable and such. I tried this, but because I'm new to AGS, I didn't fully understand it (and the one who said it left, so I didn't get to ask him aobut it).
The other one was to have two hotspots on the same location, and when the hotspot which gave the player an item, it disabled itself leaving the other one to be the "main-hotspot".
I tired that other method too, but it wont work.
I have se the hotspot to disable itself after giving the player the items and such, but when I interact agian, it still wont work =\
Thanks for reading, and thanks on advance for replies =D