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Topics - Fred Five

#1
I did some very rough test animations in Photoshop CC. I wanted to test the traditional animation capabilities of the software.
I know there are other (maybe more efficient) software available, but I really want to use a familiar program.

Don't mind the unfinished ship and the lack of motion, it's only a placeholder as I haven't decided on which type of vessel I want to incorporate in the project.

Seagull test


Waterline test animation
#2
[imgzoom]http://i.imgur.com/MI66e1E.png[/imgzoom]

Work in progress on a background for Indiana Jones and the Seven Cities of Gold. Additional details are going to be added, adjustments and so forth :)
#3
Hi!

I've been working on some different concepts for a castaway/wilderness survival* adventure taking place on the island where everyone seems to strand when shipwrecked.

The game will heavily focus on lonesomeness and the need for sustainability -water, fire, shelter etc. But all of it taking place in glorious retro graphics and in the classic point'n'click style we all love**

Comments and critique from both an art point of view, as well from a programmers point of view are most welcome!

(verbs are work in progress, so the verbs shown are templates stolen from Monkey Island 2)

*Zombies and/or undead living things not guaranteed
**Love perception may vary from one individual to another









#4
Hi!

I'm currently working on some backgrounds for an adventure/castaway/survial game. One thing I really want to have implemented in the game is the island as a character.
The island needs to be "alive" -birds, smoke from fires, palmtree leaves waving in the wind etc.
But above all, as the setting is a tropical island, the shoreline with the waves from the ocean is crucial for the imersive feeling.

So the question is, I want to have an animated ocean. It does not need to be large stormy breaking waves, but the ocean needs to more than static. Maybe just gentle waves in a loop. I'm not looking for the animating backgrounds as I'll need more than 5 frames of animation.

Any help would be much appreciated! Been looking through the forums for quite some time, and came across the object.animate function -would this be a good way to implement a shoreline (and the birds, smoke etc.)?

Attached is an image of a basic concept for the island I've been working on, just to give a visual idea of what I'm trying to achieve. (verbs are just templates from MI2, as I haven't worked on that part yet)


-Fred
#5
Hi guys,

I'm new here and started working on my first room which you can see below. Just got my background art finished, and have now started work on the different hotspots in the room.

Question: How do I make the description for etc. mountain, trailer, skull, rock and so on, show above the cursor? (as shown in below image, red circle just to point it out)
Been searching the forums, but either didn't find what I was looking for, or to retarded to understand the scripting.

Thanks in advance!

#6
Hi guys!

I've been working on this background today. It's my first attempt on doing pixelart backgrounds, and would really love to get some feedback from some skilled people such as your selves.
From a tech POV, would this background work in a game? Since I'm practicing on doing backgrounds early 1990's style for a game I'm currently writing, it would be most helpful to get some input.

Thanks in advance!

EDIT: Reuploaded smaller picture.

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