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Topics - chefgeorges

#1
Hello,

I use AGS 3.4.0.1. I created a project with a resolution of 400x225pxl. When I created an object, the selection frame of object is divided by 4. When I run game, AGS considers the coordinates of the selection frame, and the object is shifted.

But if I use a standard resolution (for example 800x600pxl), the problem disappears.

What should I do? :~(



#2
WIMD is an oldschool adventure game. The world of WIMD is completely crazy and funny. (laugh)
(The title of the game is also deliberately absurd);-D

You follow the investigation of Detective Pigeonmoche, journalist Simon Geremy, and Chef Georges. Humor and wacky situations ! (roll)



Link in GameJolt : http://gamejolt.com/games/white-is-mode-dead-episode-i/27966
Link in AGS : http://www.adventuregamestudio.co.uk/site/games/game/1940/
Link official topic (French) : http://adventuregamestudio.fr-bb.com/t2350-white-is-more-dead-episode-i-ii

The game will have several short episodes. Episode-2 is already available, but only in French for now (link)

I hope you like it. Be indulgent, it's my first play. :-[

(Be indulgent also with my English, lol)
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