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Topics - cadeultra3

#1
In my script i am using the say function. Everything is working but after after a few frames his normal view appears on top of his speech view as in the screenshot.

Any ideas?

#2
Im sure this is something simple im overlooking but I cant seem to figure it out. I have a a few characters all set to a different speech view with 5 frames each. When i use [character].say it displays the first frame but does not animate the rest of them. Any ideas?
#3
Star Commander - Invasion

Steam page is now up! Come check it out!
https://store.steampowered.com/app/1908510/Star_Commander__The_Sentinel/

20 years ago I created a game using AGI studio and released it on the internet. It was the first game i ever made. So I've decided to remake this game using AGS to upgrade graphics etc. Ive included screenshots of the old game compared to the new one. I polished the plot and puzzles quite a bit from the original game (Ive learned a lot in the last 15 years). I really liked this game and cant wait to complete this new version.

The Story:

On a far out secret space station a lab patient awakens, with no memory of his past or who he is . He is suddenly faced with immediate danger, as the space station is under attack.

Our hero must escape before the station succumbs to the enemy attack and start on a journey to discover who he is are and why he came to be in that laboratory.
Development Progress:

Story: 100%
Scripting: 750%
Graphics: 70%
Sound/Music: 75%





#4
Project:
Star Commander -- Sci Fi adventure game based on an old game i made 14 years ago using AGI studio. Link here:
http://www.agidev.com/games/?page=3

Details:
A Sci-Fi adventure game where as the hero is accidently sent to a distant part of the galaxy with no means to get home.

Positions Available:
Music Composer
Voice Actors
Testers
Character Sprite artists

Deadline:
No major deadline but am working on this as much as possible.

Comments:
Interested parties can reply to this thread or contact me via PM.

Screenshots of the WIP so far compared to the old AGI game...





#5
General Discussion / 3d ports of the classics
Thu 24/07/2014 23:17:41
Anyone interested in working on 3d versions of these classic games? Weather in unity or udk etc? I am a professional 3d artist (ubisoft) but love these old games and would like to work on something like this. I've been working on a version of the time pod from Space Quest IV.



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