Hi,
I've got a basic of the basic questions if anybody could help.
I am trying to get the player to talk as soon as the room is initialized. I've done this before and I've tried everything but I can't remember. I feel like a dummy but I've tried game_start() with cPlayer.Say("Blah Blah Blah"); and all kinds of events with the line to try to make it happen, but he just won't talk as soon as the room is loaded. I just forget how to do it and I'm getting frustrated so I just figured I'd ask on the forums.
Anybody want to point me to the documentation or give me the scripting line for this? I'll also take my whip lashings for being so silly.
Thanks in advance!
I've got a basic of the basic questions if anybody could help.
I am trying to get the player to talk as soon as the room is initialized. I've done this before and I've tried everything but I can't remember. I feel like a dummy but I've tried game_start() with cPlayer.Say("Blah Blah Blah"); and all kinds of events with the line to try to make it happen, but he just won't talk as soon as the room is loaded. I just forget how to do it and I'm getting frustrated so I just figured I'd ask on the forums.
Anybody want to point me to the documentation or give me the scripting line for this? I'll also take my whip lashings for being so silly.

Thanks in advance!