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Topics - MyEakinBack

#1
Hints & Tips / Beyond Eternity episode 1
Thu 18/06/2015 01:17:12
Make sure you have version 1.0.4 or later.
In the home menu (save and load games), click the About button to find out. The new version was upload 04 Jul 2015 ~20:00.
There is a bad bug toward the end of the game that can leave you without a way to finish:
Spoiler

If one player has all of the tanning bulbs, and gives them to the other player, the 100 watt bulbs will disappear from both inventories. You then cannot find them again.
[close]

Link to hints file:

HINTS

This is a .html file that uses a lot of javascript. The link brings up the text version of the file. So go through the Download buttons in Media Fire to get the file.

Update June 27:

A full walkthru is now available.

The walkthru was updated July 9
#2
Professors are disappearing out of thin air from West College.

How long has this been happening? Where are the Professors going? Why do they not admit facts that others plainly see?

You explore West College to solve the mysterious professor disappearances. You must pay close attention to widely scattered clues. Along the way, you pick up scientific knowledge that uncovers many pieces of the mystery. Time and patience are needed to work through multiple challenging puzzles. Unraveling the evidence could be more important to the future of our Earth than you ever imagined.


  • Point and click adventure game (left click only)
  • Touch screen or mouse/keyboard
  • Non-linear puzzles
  • Two main characters to switch between
  • Voice acting
  • Approx. 6-8 hours of game play



 

 

An installer (plus uninstaller) is available - it does not create any registry entries

Latest version is 1.0.6. Naming convention for versions is that first number (1) is for game play changes, second number (.0) for changes that make saved games unplayable, and third number (.6) for bug fixes or minor changes that do not impact saved games.

At this time, ALL SAVED GAMES WILL WORK WITH THIS VERSION.

Download Game

A complete hint guide (with hide/show buttons) is available to help get through the many puzzles:

HINTS
#3
I'm getting so close to being done and I had this error pop up during compiling:

Unexpected error: String is too long: ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- (max length=149)

The trouble is there is no indication as to where this appeared - no room name, no script name, nothing. This was compiling just fine a bit earlier. The last things I did were to move a few variables from one function to another in about a dozen rooms and to modify 3 ogg speech files. The compiler writes out an exe, but it does not write out audio.vox and speech.vox. The exe will not load. I have tried removing the new oggs to no avail.

I fear I may have to go to a back up and paste in all of the script updates I've made over the last couple of weeks. Any ideas out there?
#4
Okay, it's obvious I don't know what I'm talking about when trying to help others with code. So let me try to ask a question then before I do something wrong.

I've used the following types of statements many times to remove walkable areas. They seem to work, but then one of my testers started a game and the walkable areas were not removed.

Code: ags

function room_FirstLoad()
{
  RemoveWalkableArea(2);
  RemoveWalkableArea(4);
  hLever.Enabled = false;
}


I do have code in room_Load (variable and attribute setting only), room_AfterFadeIn, room_RepeadlyExecute (lots of stuff). The after-fade-in code does blocking activity (characters walking in the room).

The only explanation I have is that somehow she pushed a button and prevented the FirstLoad code from running. So I want to prevent that from ever happening. I was going to move all the RemoveWalkableArea's into room_Load and set up a room-scope boolean variable to check for first load. This is to force the areas to be removed (by having them happen before the fade in).

Does this sound like a good plan? I really don't want to see these walkable areas not getting removed.
#5
Recruitment / [HELP FOUND] Beyond Eternity
Wed 15/04/2015 02:52:50
Beyond Eternity

Episode 1: The West College Disappearances

Update - 27/5/2015
It's too close to the end for any new volunteers. I'm eternally grateful to those who have helped. Thank you.
Details can be seen in this thread: Games in Production

Update - 13/5/2015
:
Most voices are now complete with all others in work. Some testing has been done, but not nearly enough. I would appreciate more help once the voice are incorporated, I get to the beta phase (still really alpha now).

Proof Reading/Editing complete

I have reduced the length of the opening and hopefully it is much more compelling.

Voice Acting

All voice acting is now complete! The status of previous inquiries is below.

Professor Norquist


A volunteer has recently stepped forward (or was the last one left after all others stepped back).

Professor Hansen



My friends have told me my voice is good for this part, so I'm doing this one myself.

Professor Jenkins



The position is taken with about half the lines complete. It's an accented voice and it's great!

Andy



These lines were done until I game him some more lines. It's a fantastic performance if you ask me.

The Librarian



A fellow newby did these lines for me and did a fantastic job.

Professor Wilson



I've asked the Librarian to also do this part which is complete.
#6
Beyond Eternity

Episode 1: The West College Disappearances

The Story

Professors are disappearing out of thin air from West College. How long has this been happening? Where are the Professors going? Why do they not admit facts that others plainly see?

You explore West College to solve the mysterious professor disappearances. You must pay close attention to widely scattered clues. Along the way, you pick up scientific knowledge that uncovers many pieces of the mystery. Time and patience are needed to work through multiple challenging puzzles. Unraveling the evidence could be more important to the future of our Earth than you ever imagined.

Some screenshots











Development Progress

graphics episode 1: 100%
graphics episode 2: 15%
puzzles episode 1: 100%
puzzles episode 2: 10%
scripting episode 1: 100%
scripting episode 2: 0%
music/sound episode 1: 100%
music/sound episode 2: 50%
voice acting episode 1: 80%
final testing of beta version: 0%
expected completion episode 1: June, 2015

Development Diary

The first episode of this game is pretty much complete except for the voice acting. I've updated the opening scene to be shorter and more compelling. I've also spread the rewards out a bit to help the story flow. I don't see any problem with hitting an early June release, as I have a volunteer for the last voice.

I've had a lot of great help from others and I'm very grateful. Hopefully the next update will be a released game!

May 23rd update: The game is now ready for beta testing.

June 4th update: Bugs, bugs and more bugs, but getting closer. Estimate one more week (hopefully).

June 10th update: Not gonna make this week due to testing dragging on. Estimate another week.

June 17th game released. Next is episode 2.
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