I've set to the room right edge leaveRightEdge event handler a condition that'll prevent the player character exiting the room unless the condition is met. If the condition isn't met, I use the display function to tell that the player can't leave the room.
The problem is that the game gets stuck displaying the message on a loop and I can't move the player character. Is there way that the message would be displayed only once per attempt to exit the room?
Thanks!
The problem is that the game gets stuck displaying the message on a loop and I can't move the player character. Is there way that the message would be displayed only once per attempt to exit the room?
Thanks!