I am using AGS 3.5.0 and the Tumbleweed template and are struggeling with a problem related to the invetory slots.
The template has a 4x2 Grid for items.
As long as I am not adding more than 4 inventory items to the inventory, everything is fine. The items are lined up
in the first row, starting from the left to the right.
However when I add the 5th item with player.AddInventory, the 5th item is not added to the second empty row as expected.
Instead its added to the third row which is only accessable by scrolling.
So in the end, I have: Row 1: 4 items, Row 2: 0 items, Row 3: 1 item.
Any idea what's wrong or where I can changed that behaviour so that the item is added correctly to the empty row 2 instead of row 3?
Thank you for your help!
The template has a 4x2 Grid for items.
As long as I am not adding more than 4 inventory items to the inventory, everything is fine. The items are lined up
in the first row, starting from the left to the right.
However when I add the 5th item with player.AddInventory, the 5th item is not added to the second empty row as expected.
Instead its added to the third row which is only accessable by scrolling.
So in the end, I have: Row 1: 4 items, Row 2: 0 items, Row 3: 1 item.
Any idea what's wrong or where I can changed that behaviour so that the item is added correctly to the empty row 2 instead of row 3?
Thank you for your help!