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Topics - Iolo

#1
Hello everyone, I'm quite new to AGS scripting and would like to get some insight on how to accomplish this.

The map's data and tileset are loaded in memory and I'd like to draw the map on a picture/surface before displaying it, this would allow me to scroll the scene.

My question is how can I achieve this? By drawing regions of a tileset Graphic on a DrawingSurface? All tiles have transparency and some of them have alpha. I guess i'm looking for a Blitting function that supports drawing to a picture, transprency and alpha, but AGS has its own set of rendering functions and I'm a little confused.

Any help is appreciated!

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