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Topics - GuyCC

#1
Advanced Technical Forum / Touch screen issues
Wed 06/03/2019 21:46:31
Let me just say a huge sorry in advance if I am asking the question in the wrong place.  I am not attempting to develop anything AGS, I am just trying to play a number of AGS games on a touch screen Windows machine (a Surface Pro) and am encountering the same issue on each of them.  It's happened enough that I am thinking it could be an issue inherent to the engine.  I was considering attempting to make a simple AGS program myself just to test it but thought I would ask her first.

The issue itself seems to have been raised before in this tread;

https://www.adventuregamestudio.co.uk/forums/index.php?topic=43438.msg578005

However I didn't want to resurrect a thread from 2011 so I thought I would post a-new.  Sorry again if this was the wrong thing to do.

The issue seems to be that, even though mouse input from the touch pad or a physical mouse works fine, input from the touch screen is so greatly magnified that it's hard to put the cursor anywhere but the edges of the screen.

I made a video of the problem to show to the Microsoft answers forum as I am chasing this with them too. It can been seen here;

https://photos.app.goo.gl/M6oYpiBdTr9Y8FvX7

This issue isn't exclusive to AGS games.  I have a copy of Dragon Sphere from GOG that runs via dosbox and has this problem, so maybe there's some shared dll or something. It also doesn't happen to some other full screen low-res programs like SCUMMVM.  Running windowed does fix the problem but, without a window that be resized, it does make it awkward to make the image large enough to be actually playable.

As far as AGS games go I have encountered this problem with the Steam editions of Primordia, A Golden Wake and The Blackwell Legacy. I also have seen it in the version of Ben Chandler: Paranormal Investigator! hosted here https://www.adventuregamestudio.co.uk/site/games/game/1529/.  I've not tried any others.
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