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Topics - santitassara

#1
Hello, me again with more questions .

As the title says i want to grab an item from the inventory window and if there's no hotspot o character available to use the item on it. i just want the player to be able to leave the item in the inventory window again and the mouse cursorsget the walk view . am i clear?  i don't know if i can explain myself clearly , because of my poor english .
Thank you so much. :grin:
#2
hi! i'm curious about the art you use to design your game's art.
let me know in order to improve myself.

Thanks! :smiley:
#3
Hello!
well i want my label to show "walk to X direction" when the walk to button is clicked . i know it has to be somewhere in the forum but i just can't find it, i tried really hard to find it but nothing appears.
please help .
Thanks!  :smiley:
#4
i have a problem with hotspots.
the thing is that i want my character to start in the room and the hotspot at the door to be disable but when he clicks a star play a video and the hotspot get enabled. ok everything fine .
the player is available to leave the room but when he enters the room again the hotspot it's disabled again .
How can i do to block the disable of the hotspot.
here's my code :

Code: ags

 if ( event == eEventEnterRoomBeforeFadein)
  { 
    hotspot[3].Enabled = false;
  } 
  
 

thanks!!!
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