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Topics - essaywrite7

#1
Hello,
I have been racking my brain about how to have the character in the game walk up to a computer terminal and be able to interact with a Computer menu system on the screen and search for key words, select menu options, and have text files open on the screen and things like that etc.

Can anyone think of how to create an interface like that?

Thank you
#2
Would it be possible to put a whole book (public domain) into the game? I have it in the form of a text file. Do you think it’s feasible? Where you could click on each chapter and read it?
#3
I’ve been looking for a way to make a text box pop up with a picture, for when the character looks at a hotspot object. You can see a description of the object, plus a picture to go with it. I did some searching, but I can’t find anything that will combine both text and picture

Thank you for your help
#4
Advanced Technical Forum / New Room problems
Fri 16/07/2021 21:53:27
I am using the change room code to switch rooms. Room 1 works fine:

cEgo.ChangeRoom(2);

And this gets me to the 2nd room, and the character loads into
the room and the room background is correct, but it won’t
display the text i.e., Dispaly(“hello xyz…”);  and it won’t
run the animations or anything. But the character can walk
around the room. It just won’t run any of the script for room 2

Your input is greatly appreciated
#5
Hello,
I am trying to have a shooting star fly across the sky in the game, so I created a view animation (vStar) and then assigned it to an object:

function room_FirstLoad()

{
Object[0].setview(vStar);
Object[vStar].Animate(1,1);
}

But I get the error message “fixed size array cannot be used in this way”

What am I doing wrong?
Thank you
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