im trying to set up a simple test run of my game that has some basic things in it like talking and stuff but i cant get the bg music to play. I have read through literealy everything i could find to try to fix this but nothing is working.
I want the song to play when the game fades in but when i run the game there is no sound.
right now my code says:
Code: ags
ive tried alot of other codes but none of them work either. i have done amusic1.play on its own and with other things its just so confusing for me and i cant figure out what im doing wrong

(please be patient with me i struggle to understand things)
I want the song to play when the game fades in but when i run the game there is no sound.
right now my code says:
function room_AfterFadeIn() {
AudioChannel* chan = aMusic1.Play();
chan.Volume = 50;
}
ive tried alot of other codes but none of them work either. i have done amusic1.play on its own and with other things its just so confusing for me and i cant figure out what im doing wrong


(please be patient with me i struggle to understand things)