Hi there! First post. I'm a 46 year old point-and-click fan, already from the 1980s with Sierra, and LucasArts. Now, I'm playing a bit with AGS to see if I can make my own game. It will take a while though 
Anyway, I have this script with an animated object of a flying bird:
Code: ags
Works great! But now I want to make the bird appear smaller as it's flying towards the horizon. Is that possible?
Many thanks in advance!

Anyway, I have this script with an animated object of a flying bird:
function room_FirstLoad()
{
cBird.SetView(2);
cBird.Move(325, 20, -1, eNoBlock, eAnywhere);
cBird.Animate(0, 5, eRepeat, eNoBlock, eForwards);
}
Works great! But now I want to make the bird appear smaller as it's flying towards the horizon. Is that possible?
Many thanks in advance!