I need help trying to figure out how to code a part in my game where the player can type the name of any ingredient into the parser and it will be added to the inventory (the inventory is just a simple list of words). I've tried two different ways but have gotten two errors (cannot convert 'Const string' to 'inventory item*' & cannot convert 'bool' to 'string*') with it and can't figure out any other ways. Or if it can even be done.