Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - rattusrattus

#1
This is my second game on AGS. And this time I should actually be able to post it! This is a short 3-4 minute experience about the urban legend Polybius. It was made for a school project, and I made it in about 4 days. I am very open to criticism! Thank you for playing. <3

POLYBIUS on Itch.io



#2
Sorry to not respond to your replies I keep forgetting to. I am wondering if there's a way to play a sound effect during dialogs? I tried to put the sound effect as a speech sound file under the narrator and it doesn't seem to work.

[Mod edit: Split question into new topic from original thread]
#3
Thank you for the help. I think I've got it working okay now. I am a little confused for movement though. I was wanting to make a Professor Layton style of movement, where you click on a button to display arrows, which, when clicked, move you to the room in the direction the arrow was in. A way I can think to do this is to make a gui for the movement button per room, and make said gui display a new gui with the arrows for that specific room. Is there an easier way to do this? Thank you.

[Mod edit: Split new question from original thread]
#4
I am trying to import a TTF font into my game. The resolution is set at 1080p. I have a few questions about fonts.

1. How big should I import my font at for a 1080p game?

2. How do I make the fonts less blurry at larger sizes? They are not blurry at all in the preview and in use outside of AGS, but they are very blurry when in AGS.

3. Is it possible to make fonts bigger or smaller when you've already set font size?

Thank you! I apologize if this question has been asked before. I can't find info about this in the manual or when I search. At least that I can understand.
#5
So, I've been dabbling around in rpg maker and now AGS for a little bit. I followed some tutorials for both. Rpg maker was fairly easy to get a grasp on of course, but the type of game I want to make isn't an rpg. I've followed this series of tutorials so far https://youtu.be/0juPIF41vbM?si=sCdpaGV3Grb6iRpj and have kind of just followed along with what the guy is doing. I don't really understand any of the coding aspect. I have only ever coded in school and I've forgotten almost all of it. What would the best way to go about learning this program be? Is there an alternative that would fit me better? Thank you so much!
SMF spam blocked by CleanTalk