I'm really sorry. But I'm very lost, and there aren't any tutorials for AGS in my language, and the ones that exist are too technical or directly advanced.
I'm trying to create a puzzle, a wall with the Einstein game (the typical puzzle where, based on some clues: John lives in the yellow house, the American is John, the Spaniard doesn't live next to the American, the one who buys the newspaper is two houses to the left of the one who buys the magazines... and based on those clues, you have to locate each person, house, nationality...)
The idea is that each element appears on a digital screen, and when you press a button, it changes until it's correct (it's verified to be correct by clicking a hotspot).
I tried doing it roughly, checking that each sprite is in a specific location, and it doesn't work. But from what I read in the guide, there are "arrays," but I'm not quite understanding how they work. Can someone help me with that?
I'm trying to create a puzzle, a wall with the Einstein game (the typical puzzle where, based on some clues: John lives in the yellow house, the American is John, the Spaniard doesn't live next to the American, the one who buys the newspaper is two houses to the left of the one who buys the magazines... and based on those clues, you have to locate each person, house, nationality...)
The idea is that each element appears on a digital screen, and when you press a button, it changes until it's correct (it's verified to be correct by clicking a hotspot).
I tried doing it roughly, checking that each sprite is in a specific location, and it doesn't work. But from what I read in the guide, there are "arrays," but I'm not quite understanding how they work. Can someone help me with that?