Hello! I hope this question found it's way under the right category and isn't completely self-evident.
Is it safe to move some/all files regarding a game made with AGS on a USB-stick, or will it crash the system?
My laptop is quite small and simple, and the storage-space seems to always be showing red no matter what I do. Moving all million of the character and GUI -sprites into a USB could probably help even a little, at least with performance when I'm not coding. But my computer knowledge is pretty non-existent and I'm scared that having the sprites or music files for example on a USB will crash/zero the game completely even if the USB is inserted.. So will it?
And is it better to move only the sprites (/pictures) and music files and all that smaller stuff or also the whole gamefile itself or whatever from the computer? Or is there any other way to minimize the space these game related files are taking?
I don't know if any of this made any sense I just wish this sort of small thing wouldn't force me to stop coding before ever really even getting properly started;(
Is it safe to move some/all files regarding a game made with AGS on a USB-stick, or will it crash the system?
My laptop is quite small and simple, and the storage-space seems to always be showing red no matter what I do. Moving all million of the character and GUI -sprites into a USB could probably help even a little, at least with performance when I'm not coding. But my computer knowledge is pretty non-existent and I'm scared that having the sprites or music files for example on a USB will crash/zero the game completely even if the USB is inserted.. So will it?

And is it better to move only the sprites (/pictures) and music files and all that smaller stuff or also the whole gamefile itself or whatever from the computer? Or is there any other way to minimize the space these game related files are taking?
I don't know if any of this made any sense I just wish this sort of small thing wouldn't force me to stop coding before ever really even getting properly started;(