I'd like to pre-introduce Slate Gray, the not-quite-ready-for-in-production character. I've been fussing over setting, style, and oh so many other details, that I needed to put a face to the idea. Here's the face, and it wants feedback. So I'm throwing myself to the mercy of my peers.
This is my first walk-cycle animation, and I've fiddled with this for long enough (a couple of months). It's staying greyscale, for obvious reasons, but other than that does anyone have any suggestions for improvement?
We're walking...
Edited:
..and then a static pose 
Shouldn't be more than another couple (9?,10?) of months to finish the side movement, maybe even diagonals.
Then, if this wasn't enough...

Something isn't quite right with these, and I can't seem to put my finger on it.
EDIT: Added head bob.
EDIT2: Fixed head/hat bob. Shifted Rear leg placement. Added slight torso movement. Added blink (it doubles the loop so it may not make production, but it looks cool here). Fixed some odd shadow movements.
This is my first walk-cycle animation, and I've fiddled with this for long enough (a couple of months). It's staying greyscale, for obvious reasons, but other than that does anyone have any suggestions for improvement?
We're walking...



Shouldn't be more than another couple (9?,10?) of months to finish the side movement, maybe even diagonals.
Then, if this wasn't enough...




Something isn't quite right with these, and I can't seem to put my finger on it.
EDIT: Added head bob.
EDIT2: Fixed head/hat bob. Shifted Rear leg placement. Added slight torso movement. Added blink (it doubles the loop so it may not make production, but it looks cool here). Fixed some odd shadow movements.