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Topics - gonzalezj

#1
Well everyone, I have made my decision with much deliberation. I have picked two and taken one off the 1st list completely. I plan on going with Black Label Entertainment and Cerebral Hemorrhage Ltd. Don't ask why, but it will work itself out later. I have also taken out Bob Jones Productions because it was my first company and I might keep it around :).

The rest of these companies are up for grabs if anyone wants them!

Thanks for everyone's c+c and stories as they really helped me. Hope to get our first release out soon + website!!

Cheers,
Gonzalezj  ;D

1st List
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Bob Jones Productions
Drunken Moose Games
Blue Screen o' Death Games
Gonzorbachov Productions
Implode Games
Untamed World Productions
Filthy Swine Productions
Glue-Filled Games
Eye-Eye Productions
Full Blast Games
Blithering Idiot Productions
Strong Will Productions
No Pants Productions
Happy Helmet Games
Grey Matter Games
Gonzalez' Adventure Software (Thanks, N3TGraph)

2nd List
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Sic Games / Productions / Entertainment (Not A Spelling Error on Sic)
Iron Curtain Games
Necrosis Entertainment
Turnkey Games
Bollocks Entertainment
Something Else Entertainment
Exorbitant Entertainment
Sybaris Entertainment / Games
Caution Tape Entertainment / Games / Productions
Enumerated Games
Starchaser Entertainment
Black Label Entertainment / Productions
MonkeyPox Productions / Games
Cerebral Hemorrhage Productions / Games / Ltd.

3rd List
----------------------
Cornholious
Koolhaas Games
Kraken Games
FukItAll Games
Unlimited GameWorks
TrippLite
AUX. Productions
Strange Universe Games
Spec Games
Guaranteed Fuzzy
n'Crap Studios

Parodies
----------------------------------------------
Winblows Entertainment / Games
Microshite Games / Entertainment

Original Post:
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How did you guys come up with the names for your game production companies?
I'm having a difficult time choosing from my list of companies. I don't know if I want to post them for fear that someone might take one and use it before I do.  :(

Cheers,
 Gonzalezj  :)
#2
Adventure Related Talk & Chat / Talk Cycles
Mon 16/06/2003 05:34:41
I seem to have a problem animating talk cycles. I don't really have much to show at the moment so that is why I am not providing any pictures. Does anyone know of a tutorial of how to create a talk cycle for my characters?

Thanks!  :)

EDIT
--------------
Thanks Igu. Sorry for not posting a thanks earlier, just me being a newbie. ("NO EXCUSE" - gestapo(ed), lol!)
#3
Ok, here is my dilemma. I want to be able to cancel a character's action while they are in mid-action.

For example: A character moves towards an object with the intent of picking up the object. I want the ability to Right-Click as they are moving towards the object and make them stop moving and wait for further instruction.

It sounds easy, but I am using a MoveCharacterBlocking command which disables control to the script until the character arrives at their intended destination.

Could this be an impossible idea?

Thanks for the help guys!  :)
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