Hey guys, it's been a while.
I was feeling nostalgic today and digged up my old back-ups to listen to AGS-related music I had composed back in the day. For the past years I've been composing mainly for band purposes but now I felt I'd like to try something else for a change.
I graduated a couple of years ago and am now officially a bachelor of arts and media, specializing in website and graphics design. However, the timing was a bit bad, seeing how fast the scene develops, and I have been left pretty much without a suitable job. Companies nowadays want people that can do every thing and there's no shortage of those. Thinking back now it feels I was super lucky in being applied to my school in the first place because there were so many applicants. I'm not complaining, obviously. And anyway, I do have a part-time job which I love but the amount of hours I work per month isn't really enough to keep me monied up.
So my questions now are: is there market for commercial music in the AGS scene? Are there any developers who would pay for soundtracks for their games? I see a lot of commercial games coming out of the community nowadays and it's very cool to see, so I suppose there has to be some market for music as well.
I would perhaps need some pointers from composers who have gone commercial, mainly about how much to ask for the music and such (if it's not a Great Secret). I will also try to get some samples of music I have composed in the past online (as in, got to get my portfolio back up, note to self...) so people can hear what I'm capable of. This feels like something I could pull off, so why not give it a go!
Thanks for the answers in advance!
I was feeling nostalgic today and digged up my old back-ups to listen to AGS-related music I had composed back in the day. For the past years I've been composing mainly for band purposes but now I felt I'd like to try something else for a change.
I graduated a couple of years ago and am now officially a bachelor of arts and media, specializing in website and graphics design. However, the timing was a bit bad, seeing how fast the scene develops, and I have been left pretty much without a suitable job. Companies nowadays want people that can do every thing and there's no shortage of those. Thinking back now it feels I was super lucky in being applied to my school in the first place because there were so many applicants. I'm not complaining, obviously. And anyway, I do have a part-time job which I love but the amount of hours I work per month isn't really enough to keep me monied up.
So my questions now are: is there market for commercial music in the AGS scene? Are there any developers who would pay for soundtracks for their games? I see a lot of commercial games coming out of the community nowadays and it's very cool to see, so I suppose there has to be some market for music as well.
I would perhaps need some pointers from composers who have gone commercial, mainly about how much to ask for the music and such (if it's not a Great Secret). I will also try to get some samples of music I have composed in the past online (as in, got to get my portfolio back up, note to self...) so people can hear what I'm capable of. This feels like something I could pull off, so why not give it a go!
Thanks for the answers in advance!