Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - voh

#1
Domithan and yours truly have discussed what we wanted to read from you fine people, and we decided that it could be but one thing!

Coffee!

Whether it's the main topic, a sideline or merely mentioned in the form of a metaphor (or like a simile, if you want) - it must be in the story and at the least slightly involved.

After last competition's beautifully short form, we're now just letting you decide. No limitations on length, though novel-length entries may be a bit too much for 'reading in preparation to vote' purposes ;)

STARTS: now!
ENDS: the 6th of September!

After that, we'll vote, and whoever rocked our socks the hardest will start the next one!

So strap on your writer's brain, make yourself a nice cup of coffee and let words flow :D

ENJOY!

edit: added 2 days
#2
We've been working on it for a long while, and we're finally ready to release it out onto the wild, wild internet!

Those of you on my twitter follow list have already seen me spam it, but for those who aren't on it, here's a link!

http://theboysandcrash.com

Share the hell out of it if you want, just let me know what you think :)

We decided just before starting the recording process to throw around the song list for the demo, but I'm happy that Needs Duct Tape is still on there. It is a rather strong song (if I do say so myself) and the second song that came out of this band (I think it was the third rehearsal session, over two years ago :D).

Thanks in advance!
#3
Me and some friends recently started playing together (5 weeks ago) and we're right on track to getting a gig sometime in the coming months if only we manage to find a singer. Now, I know there's not a lot of Dutchies on here, and especially not too many who'd be able/willing to sing, but why I posted this anyway is because to anyone out there with a myspace account and a good heart - please add us, because networking is the key to success and whatnot :)


(click to go to the myspace)

Also, there's two songs there, without vocals and It's Morse Code For Rock has since been built out to include a new outro and a bridge (which rocks. hard.).

Thanks in advance to those who add us :)

(P.S. I'd be the drummer)
#4
Critics' Lounge / Song for a songfight (g&g)
Mon 10/09/2007 14:54:33
Where g&g stands for guy & guitar, though of course I used multiple tracks.

www.danwa.net/junk/reminder.mp3

I know it's simple, but I quite like it :)

Thought I'd share. Recorded with the built-in microphone in my MacBook and Audacity :)
#5
The design (validating XHTML and all) can be found at http://dev.danwa.net.

It's version 0.3 of the design (and yes, I do give all of my designs version numbers. Technically speaking it's 14.3) and so far I'm fairly content with it. I've tried a lot of different things but I want it to be subtle yet attractive.

Any takers for crits and comments? :)
#6
Started playing around with a different style of pixelatin' a character, and now I'm angling for some C&C :)



Thanks in advance!
#7
Critics' Lounge / Diagnosis Murder Background
Sat 19/08/2006 16:06:52
Seeing as how I recently got back into development after a couple of breaks while writing the script, here's my first background for the game.

Remember: the sprites are tiny (as can be seen here), so the background is, too.

#8
http://www.danwa.net/junk/Fixage%20No!/upndown.mp3

It's a rough mix, as well as a rough recording. We'd written this song in 4 minutes or so (first improvised playthrough provided us with an entire song - I love it when a song comes together) and we recorded it in about an hour's time. 3 guitar tracks (rythm, melody and solo), which all took about 2 takes to get right (and even then there's mistakes in the melody part), 1 vocal track (which took 6 takes) and there is a drum track, but it's not finished so not in this mix :)

Kindly comment!
#9
test design

I'm happy with it as it is, but I've been chafing away at it for an hour or 7 now, so I'm not objective.

Any comments & criticisms?
#10
If so, how, if not, would it be too annoying to have double pixels, while the characters walk along at a single-pixel rate?  :-\

Hope it's clear, because I would love to do 160x120 ;)
#11
Argh, had a bit of trouble with the internet the past few days, and moving house hasn't been easy on the old bones, but here it is!

Teh house r00lz.

- Participants will write a story not limited by length unless specified by the month's rules;
- It's impossible for a judge to be impartial in this kind of competition where, for instance, great writing can save a meager plot. So the voting will be public, and go on for at least a week after the deadline, when the winner will be announced.
- The competition should last a month. Therefore, this particular one will run until the 15th of April. Definitely not the 15th of March. 15th of April. Though some slack may given. Don't abuse it, though. Five days after the "official" deadline no further entries are allowed and voting begins, but this tolerance is not mandatory, rather left to the thread-starter's descression.
- The actual posts must NOT contain the story, but a link to it. The story MUST be hosted somewhere, even if temporarily.
- The object of this is to write a story. It can be a short story with 10 lines, it can be a whooper with 20 pages. It can have no characters, or a myriad of them. It can be in first person, or third; present or past of future tense. Your ONLY limitations are the ones the rules state, if any.
- The winner provides the theme and rules for the next comp.
- The comp-starter may participate. It's happened already, and this voting system should elliminate unfairness. Of course, out of fairness, the comp starter should start it without already forming an idea of the story he may write.

Well, after that almost lawyerese introduction, here's the theme for this month's writing competition.

'Film Noir'

Film Noir is one of my favourite themes - or settings - or atmospheres - or whatever. Go with whatever you feel is Film Noir, and you can google for inspiration quite easily, as it's well-documented ;)

Get cracking, people! (oh, and please do participate - it's amazingly fun to read stories written by other users of this forum).
#12
I'm working on a Diagnosis Murder game, and here are some of the character sprites I've been working on (they're remakes of remakes ;))

Mark Sloan


Steve Sloan


Amanda Bentley


Jesse Travis


update @ 17/3:
I took into account previous comments, and have made them somewhat taller, as I found out they were just a tad too small to be usable by the backgrounds I'd created a while back. Now they're a whopping 5 pixels taller ;)
#13
General Discussion / My new appartment!
Wed 08/02/2006 00:40:44
After living in 2 student houses, and an illegal renting situation gone wrong, I'm currently residing with my parents again. I hate it and want it to stop.

Social housing heard my call and after 5 months of responding to houses that were available, I've been selected for the following 1-room appartment :D



SO AWESOME!

I can't wait to pick up the key and start decorating, after which furnishing and then living! YAY!

(C'mon people, yay for me. You know you want to.)
#14


My problem is this. While it looks good as it is, I need a shot after the room this is used for that shows the wall from a farther viewpoint, but the same angle. If I move the angle backwards, and want to extend the room, the perspective of the shelving unit as well as whatever else I would want to place along that wall is seriously whack.

I'm pretty new to all this stuff, and though I know what I want to do, I need some help in fixing the perspective of this thing... As I'm pretty much stumped as it is.

Please? :P
#15
I honestly don't know what's causing this. I've gone through my script, but I've not found any instance of "objekt" in it at all. I've checked all my interactions and there's nothing at all with Objekt in it.

I had it wait for 120 loops, after which it went to room 2, which is the main screen. If I disable that, and just add a hotspot that the user can click, the word Objekt still flashes onto the screen before the cursor becomes active. It happens on the second screen as well.

I am thoroughly confused. Anyone have any ideas as to what is causing this?
#16
Critics' Lounge / Same Boat + new song (18/1)
Fri 13/01/2006 12:49:11
I wrote this song the day my grandpa was cremated (after, of course) and I've been chafing away at it, re-recording instruments and trying to get it all working together.

Same Boat (2.36 meg)

Things I know I need to fix: guitar is unsynched at some points, voice is shaky sometimes, and I'm not too sure about the cheesy little solo bit around 1:17.

Comments anyone?
#17




This is the first of these I've ever made. I used MrCollossal's template as a basis, but simplified it so that I could work with it. Criticize it, because yeah, well, just because I asked? :)
#18
This will be the first sprite jam I'll ever be the idea giver of, so I'll make it easy on you all so I can hopefully get a lot of responses and a lot of sprite submissions :)

It's really simple.. The topic will be: a company logo, it can be coca cola, burger king, eXXon Mobile, whatever. Be creative in it. The size requirement? Uhm, well, let me think... Let's make it small ;)

150x150 would be a nice size, I think.

Colours? A maximum of 16, greyscale with the exception of one colour you can choose yourself (red, purple, blue, indigo (if anyone uses indigo, you'll get a pat on the shoulder)). From that one colour you can use a maximum of two different tones.

I hope it's not too far-fetched. It seemed like an interesting jam when I thought of it :)

So, to summarize:

Topic: Company logo
Size limit: 150x150
Colour limit: 16, of which 14 greys, and 2 tones of one colour.

Have fun :)
SMF spam blocked by CleanTalk