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Topics - Mr Jake

#1
I have just upgraded AGS Uploads to handle image and music files.

Currently it supports:
.zip
.rar
.gz
.exe
.png
.gif
.jpg
.jpeg
.mp3
.ogg

If you have any complaints/suggestions about it, please feel free to PM me or post here - I am also working on a plain version of the site for people with slower connections (some of the background images can take upto 10 seconds on 56k -_-)
#2
Hey all,

For the past few weeks I have been working on a small application to aid in the design of games, since this is my first attempt at making a sizable functioning application I have designed to release it a chuck at a time, get one part fully working and then move onto the next, this way I shouldn't get swamped with bugs.

Currently the program features a room planning system partly designed by m0ds.


m0ds wanted this section to look like a sort of story board, I don't have experience of storyboards, so I just winged it!  I think what I ended up with could be pretty useful.  It has the option to import an image or even draw a fresh one in the basic paint program included - SPaint:


It also allows you to write information about the room, and which rooms ajoin it using the area to the lower of the form.

You can download the current version here

If you do, please feel free to leave feedback or if you find bugs PM me or post here.
Thanks,
#3
I get a fatal error when ever I play an AGS game (possibly only ones made with recent versions of AGS).


I get this error when I try to run the game.
The most recent game I got this on was 'Abducted: 10 minutes'.

Im running Win ME (unfortunatly). The only thing I recall changing/doing on my PC recently was installing Direct X 9c.

Any ideas anyone?
#4
would it be possible to rename the entries for the tutorial in the manual, they often have the information that people search for and cant find (the simple stuff) when actually they DO find it, but if you had a search list of 4 or 5 'Untitled' you probably wouldnt read it or find the manual very informative at all..

So basicly would it be possible to rename these into something relating to what is within the entry (these are all the tutorial, so is oten question to which people go 'OMGRTFM')
#5
I was bored this morning.. so I decided to convert the game 'Petals around the Rose' into AGS!



I intend to add a few features to this in the future including:
Sound effects for the die roll.
Hint system which works along the lines of the UHS system (this is what Im working on right now)

Download
#6
so I have a custom function which is all fine and sound. But I have a problem with the script header.

If in the script header I put

#import displayline (int button)

As Jetxl told me too, I get the error 'unknown Preprocessor directive 'import'

If I put

#define displayline
or
#define displayline (button)
or
#define displayline (int button)

Which is how I thought it was done I get 'Parse error at '('' The line this is on reads ' displayline (2);'

Anyway, my Question.

How do I get it to work?

and my Request. Can custom functions be added to the manual please.
#7
The problem being that the game doesnt pause :/

if (keycode==32){
Ã,  Ã,  if (IsGamePaused () == 1){
Ã,  Ã,  Ã,  Ã,  TintScreen (0,0,0);
Ã,  Ã,  Ã,  Ã,  GUIOff (6);
Ã,  Ã,  Ã,  Ã,  UnPauseGame();
Ã,  Ã,  Ã,  Ã,  }
Ã,  Ã,  Ã,  else {
Ã,  Ã,  Ã,  Ã,  TintScreen (50, 50, 100);
Ã,  Ã,  Ã,  Ã,  PauseGame ();
Ã,  Ã,  Ã,  Ã,  GUIOn (6);
Ã,  Ã,  Ã,  Ã,  }
Ã,  Ã,  Ã, }Ã,  Ã, 

This is inside 'on_key_press'
#8
I dunno how many of you know this but you should (or ELSE!!!) visit http://www.agagames.com/BAGS and sign up for BAGS. Read about it on the site :P



EDIT: Thank you :P
#9
Critics' Lounge / New Backgrounds C&C please
Wed 02/06/2004 20:43:55

This is the room behind the door in my sewer BG (I still wont tell you where this is :p)



At the enterance to the sewer.

C&C please thank you in advance.
#10


Its a sewer for a RON game Im working on... the water is... crud to say the least, does anyone know how I can make it betteR? Im pretty pleased with the rest, other than the door which I will add detail too later.

Thank you

::UPDATE::


Made the Image darker as that seemed to be peoples key points.

::UPDATE::


Changed the water a little, Im like this better but Im not 100% still...

::UPDATE::


Changed the Water, Im pretty happy with it as it is now. Changed the foreground pipes, added a spider web, Im happy with them also.

thanks for the comments guys please comment on this further version and after a couple of days work maybe I can put it too rest :D


Now all I need to do is learn how to draw an acceptable character and I can make an original game :/

::NEW::

This is the view from across the other side of the square in RON..... More good C&C like the sewer BG please :)

P.S Happy Bday me  ;D
#11
What do you think about this first walk anim.:

#12
hey
This script is for an upcoming game (cannot say more  :-X )

but anyway, so far( haven't tried the Inventory bits) it works, other then the bit with the GUI being turned off, why??

else if (button==LEFT) {
   ProcessClick(mouse.x, mouse.y, MODE_WALK);
 }
 else {   // right-click, so cycle cursor
   if (IsGUIOn(3)==1){  // Is the inventory open
        if (IsGUIOn (5)==1){
          GUIOff (5);
          }
        if (GetInvAt(mouse.x,mouse.y) > -1){ //is it over a inv item?
    SetGUIPosition (5, mouse.x, mouse.y);      
    GUIOn (5);
    }
}
     else if (IsGUIOn(4)==1){  //is the GUI already on
     GUIOff(4);
     }
   else if (GetHotspotAt(mouse.x,mouse.y) > 0){ //is it over a hotspot
       SetGUIPosition (4, mouse.x, mouse.y);
       GUIOn (4);
       }
     }

thanks in advance  8)
#13


An office



The street outside Dean's corner.

What do you think? these are the frist two backgrounds for my new planned game (the other is on hold for various reasons)
#14
Its a mountain scene at a campsite (one wagon, rest are over there *points*)



The little building by the lake is a windmill, the blades are animated (but not in the picture
#15
AGS Games in Production / Matt Moonshine!
Wed 05/11/2003 19:22:10
Ok.. Im not sure how to start this post so im just gonna.................

---------------------------------------------------------------------------------------------
Title: Matt Moonshine
Programmer: Hotspot
Animator: Agent Loaf
Background artist: (please see below)
Music/sfx: Eldkatt,
Website: http://www.maddtrix.tk
---------------------------------------------------------------------------------------------
Screenshot:

Alien By Agent loaf  8)

I would also like a background artist who thinks they can match this style (Im am very bad at art, I can learn vectors (style= slight cartoonish vectors) but since I have course work and exams around Christmas - June. Id like to finish this off asap). If you are interested please PM me :)
---------------------------------------------------------------------------------------------

Basic idea:
You must find 3 things to repair your 'speeder'.
---------------------------------------------------------------------------------------------
Features:
(p) = Possibly
timed game (P)
A two part story (sequel planned)
music
Full sound effects
original art.
original GUI
---------------------------------------------------------------------------------------------
Planned release: Depends on if I can get a background artist :)
---------------------------------------------------------------------------------------------
Id also like to note that I have made a version of this with Insta Gib, but I want to remake it :)
#16
They only offer the Flash MX trial which doen't work with Windows ME, does anyone know where I can get Flash 5?

I wanna see if I can use it to draw backgrounds and see if its worth getting
#17
ok, I have the Javascript, I (think) I have enough space to host..

Would anyone be interested in a random Affiliate program, using a iframe as then update only one JS instead of having to hand new scripts out
I would be guessing buttons would be 200x40(if you disagree please tell me:)  )

All banners would have to be this size, as I have to define in the script how big the picture is..

Please post you comments, suggestion or buttons here or PM me..

Thank you :)

EDIT: of course if not many people want to or what ever.. then this is just a button dump :)
#18
My first ever game in AGS (since years of hanging around on and off)  :-[

It uses Insta Game graphics, please tell me what you think of the game.
I have tried to work out little bugs.

Since I plan to start almost straight away on MM2, I dont see a point in to fix bugs unless they are major as this was only a tester game anyway :)

OFFLINE!

I have taken MM1 'off the shelf' in order to:

Improve the Gui
Completly iron out bugs
improve the game in various other ways
MAYBE add a second chapter.

EDIT: Link above to a version where the bugs below are sorted (afaik)

Thanks :)
#19
Critics' Lounge / dark university room
Sat 23/08/2003 10:29:03
this is a traced room Ive been working on for a few days, Ive traced 3 pictures to get it like it is (on for the map/cross and room itself)


What do you think?
I know I need to make somesort of texture/light/object for the roof
#20
What do you think would be the best combat system for a game? I want a simple to understand and script one, and I want (if possible) a range of weapons with different powers avalible...

What do you think would be best?
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