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Topics - Nick Dangerous

#1
Sorry for the delay!
The task for the new competition is based on a book I got, "Die Popformeln". It mainly presents some chord-sequences, that are commonly used in modern pop & rock music. They always sound very pleasent (maybe it's because one has heard them so often maybe it's the other way around) and can give you a nice startup and some quick inspiration. Blablabla...


The task:

Take one of these chord-sequences and base a tune upon it!


C-Am-F-G

C-B-F-C

Am-Dm-G-C-F-Dm-E-Am

-you may transpose them
-ýou don't have to play the full chords, you can just imply them
-you don't have to use them the whole track through, but a major part should be basded upon them.
-you may differ the length
BUT: somebody who knows that you used them should be able to recognize the chords.

Bonus Task:

Describe a scene in a game where your tune could be used. I'm not gonna take this description into account when rating the tunes, but I might like your tune better if I can imagine a scene where it plays.
#2
Critics' Lounge / Music : Tanzmob2000
Sun 12/08/2007 03:29:02
On www.myspace.com/tanzmob2000 you can find the teaser for our upcoming album "Übermenschen in Unterhemden" and two prereleases of tracks.
It's pretty hard to say which genre this is. We usually call it "sikkore" it's mostly a combination of techno and rap. The lyrics are all german but I think it should also be interesting if you don't understand nothing.

#3
Okay.
First, I want to say sorry that it took me so long to start a new competition. Won't happen again.

Second I want you to remember the good old days, when you started to spend most of your freetime in front of good old videogames.

Third I want you to make a tribute song to one game that impressed you beacause of it's music (This game should be good and old, at least old).

This tribute may be of any kind you imagine. Maybe a remake of the soundtrack, maybe a song using the style of the gamemusic, maybe something completely different.

Hauste, wa!

#4
Advanced Technical Forum / Configure keys
Sat 23/10/2004 15:47:49
Found a lot of threads bout keyboard-movement, but none bout this:
Is there a way to enable the player to configure the keys?
I'm thinking of a lot of if's but I'm afraid to start to script it this way, becaus I know that I probably never gonna finish it. Can you stay the keycodes of the keys pressed in variables and then check for these?
#5
Heyho!
Here's the task for this week:
I thought of a pretty little situation, now it's your turn to illustrate it using the power of music:
Okay! There's a street, peaceful silent, you can hear the blow of the wind, far away a hammer hits on metal, out of a sudden a scream disturbs this silence and nothing's peacful no more, a horde of guys appear out of nowhere, screaming, shouting
THERE'S A RIOT GOING ON

Some kind of developement inside the track would be fine, but the focus is on the riot (That's why I used capital letters, clever, hum?), you could as well put up a hymn, the riot-squad could sing to, or just illustrate the demolition.
Have fun!

P.s.: First competition I launch, if I did any mistakes correct me!
#6
Die Beatfabrik wird als Vorgruppe die gesamte D12 - Tour begleiten.

02.09.04 Hamburg - D-Club (ehemals Docks)

06.09.04 Berlin - Columbiahalle

07.09.04 Bielefeld - Ringlokschuppen

09.09.04 Köln - E-Werk

13.09.04 München - Tonhalle
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