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Topics - Fizz

#1
General Discussion / need C64 palette!
Wed 25/08/2004 12:13:10
Yeah! its true! anybody know where i can find it?
#2
hey! I'm making this: but i dont know what the hell to put on the walls! i thought of some coverts, and some windows... but thats boring. and for the cieling, i thought of ome medieval paintings of hell... i dont know... any suggestions? ive stared myself blind at this... thanks!

and, yeah, of course there will be some instruments :)its really just the walls that are bugging me. ill hang some instruments on there, but i would like some coverts as well... but then you wouldnt be able to get around for all the fun stuff... bleargh. im sorry if i offended anyone, that wasnt the point (not in here at least). its cover art for a friend of mine's black metal band called Spectral Mortuary.

again, sorry if i pissed anyone off :)
#3
originally, i wasnt going to post anything about this game untill it was done, but i thought it might be healthy for the motivation to get some input :)

Yeah... you heard it.

Every punk cliché youve ever heard or experienced, all mashed into one humorous adventure game.

1983. after a small knife fight with a psychotic bum, you get kicked off a train, and you end up in the city of Mercy Hill. Here, the local punks take care of you, in spite of various conflicts of interrest. now, its up to you, to squat an empty house, recruit band members, steal gear and set up a gig.



the story in itself, is quite simple, but we have loads of none player characters, weird puzzles, (supposed to be) funny dialog, loads of fart-jokes and coarse language, a big city to explore and a very surprising ending to spice to whole shebang up a bit.



were very lazy, so the game is only about 15% done over all at this point, but we aim to be done late this fall...Ã,  Ã, 
#4
Hi!

A really simple question, but I feel like Ive tried everything, and I still cant make it work...

see, the thing is, in the intro for my game, theres an NPC giving the player character a tour of the town. I need for both of the characters to get to the next room at a specific point (the sidewalk), but I just cant make it work... ive tried walking the npc to a region that had player walks on to region / NewRoomEx, but then the game crashed... what am i supposed to do?

thanks in advance, I feel kind of stupid asking, hehe, but you know... I need to know!

cheers
-Patrick
#5
Hi everyone! First of all, i have made this palette thnigy with 256 empty spaces... i thought some of you might need it to keep track of your colors, because i know i need to... previously, i had this image with about 50 circles of colors, and it was a mess, i just never got around to make this thing until now... so here you have it, feel free to use it.


secondly, ive never tried this .midi thing before, and i was just wondering if i could get a tip on where to download a good beginners program. this has probably been asked 2307.86246.04 times before, but i couldnt be arsed to run a search... sorry :)

take care and all that!

-Patrick
#6
Hi!
In the intro for my game, theres a person sleeping in ROOM1, and then theres cut to another scene which is a closeup of the person whos waking him up which is moved to another room for graphic goodness purposes, and then back to ROOM1... The thing is, all these thing occur after some credits, and when the credits are over, theres cut to the scene mentioned before. my problem is, that the first split second youre watching, the character waking him up is showing, even though hes not supposed to be there before AFTER hes woken the player character up... is there a way to avoid this?

thanks
-patrick
#7
Hey everyone. Not sure if this is the right place to post, so sorry if it isnt... :=

Anyway, a friend and me are making a game about punkers, squatters, coppers and last but not least zombies. we don't have much done yet, but were full of ideas and we are working hard to get there... theres were you come into the picture! we need some punk-rock midis! wooo! anyway, if you feel like helping out, drop me a line, and ill tell you about the game. would be greatly appreciated!

the game is going to be 320x200, 16 colors, fairly long (two chapters) and were trying to stay true to the punk enviroment of the 80ties...

regards!

-patrick
#8
Hey everyone!

This weeks topic: MYTHOLOGY

pick a scene from whatever myth you like best, wheter it be a greek one, a nordic one, australian or whatever. For example river styx or valhalla :)

320x200px
256 colors

happy blitzing!
#9
Hey everyone! I have a very simple question, and I'm not even sure this is the right place to post...
the thing is, I'm making a black and white game, and the style is that of cartoons from the 1910-1930 era... think early mickey mouse or silly symphonies, stuff like that. in that period, the animators were all hyped out over the fact that DRAWINGS CAN MOvE!?!1+! so, almost everything in the image is moving in one way or another (plants sway in the wind, even though theyre indoor, eyes constantly moving on characters etc.) my problem is, i need for my player character to sort of "bounce" while he's just standing there, but when i assign a "normal" view, it wont animate? i hope this is the right place to post, hehe. stupid question, i know, but i seriously can't figure it out. thank you in advance!
#10
this is my second oil ever... the colors are a bit fcuked because its a scan of a copy... but please comment :)


#11
hey! for the last year or so, ive been seeing Deluxe Paint images all sorts of places, and ive fallen totally in love with it! but i cant seem to find it anywhere? does anyone know where i can find an actual deluxe paint abandonware file or a clone of the program? would be highly appreciated :)
#12
General Discussion / Monkey 4
Sun 11/01/2004 12:25:02
uhm...

i have a *bleeep* version of EFMI, and every time i get to disc 2, i only see a drawing done in paint, and some playing sorta cards saying "default"... is this some sort of anti piracy thingy done by lucasarts? if so, its very annoying, but also very funny.
my dad bought the original, but i live away from home, and i don´t have a million bucks to spend on software, so thats why i have a pirated version... (this is not something i´m proud of, don´t go thinkin´ that Grace...)
#13
Critics' Lounge / Whack Monalds
Wed 24/12/2003 00:15:42
Hey!

this is form my upcoming zombie game called Dead Meat. Loads of dark humor and zombies included... :)


#14
General Discussion / Hurray for me
Wed 17/12/2003 15:46:04
its my 19th birthday... how very old i am...
#15
General Discussion / Perfect Movie?
Sun 13/07/2003 19:31:53
Whats your idea of a perfect movie? mine would look something like this (allthough im sure im missing tons of stuff):

Script: Harmony Korine, David Lynch

Director: Harmony Korine

Actors: Steve Busceme, Gary Oldman, Björk,

Original Score: Thom Yorke, Björk, Autechre and Tom Waits (as a group, not individuals)

Music By: Deutsch Amerikanishce Freundschaft, Autechre, Venetian Snares, Squarepusher

Sound Design: Richard Dick James (Aphex Twin)

Scenography: Brom

Producer: Ridley Scott, Jean-Pierre Jeunet and Marc Caro

Post Production: Chris Cunningham
#16
well, ive had this small game in my mind for quite some time now, and after seeing Harmonie Korine´s movie "GUMMO" i decided that this was going to happen. in the game you have to steal welfare checks from neighbours, bribe young kids to steal pills from the local pharmacy and find ways to get drunk or stoned. just wanted to throw in some pics (first drafts)

copy+paste

main chars home: http://lort.iwarp.com/images/bgd_copy.gif
(17 colors)

and the man himself: http://lort.iwarp.com/images/character_blup_copy.gif
(15)

if somebody feels like helping me out with the music, i would appreciate it. BANJOS! WEE!


note: this is for fun. i don´t have any real problems with rednecks...  

anyways...

TA!

-Patrick
#17
So, im thinkin of this RON game with soda´s n zombies n capitalist assholes and conspiracies and all sorts of crazy ass black humor (as in every other RON game...)

tell me what you think. would this be to heavy graphics for a whole game? would you get annoyed by the color scheme? tell me stuff, cause i want to get further in the development of concept art! yay! i feel all fresh and inspired and stuff!

wee!

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