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Topics - jannar85

#1


A short story based on my own MAGS game, that can be found here:
https://www.agsarchives.com/game/56ba77eddb5ac9e72c66b59d


Once upon a time back in 2001, there was a chat room full of AGS users. If you don't know what AGS users are, they are very talented people. They are game developers. Usually making games on their own, sometimes with downloaded midi tracks to go with.

In this chat room, there was a bot called Bluecup. She was the operator but mainly there for jokes. One day she figured out an escape route. A backdoor inside the chat client. A bug waiting to get patched up.

She was talking to herself, like always. Suffering.

“I'm so bored being an operator on this channel. All they ask me is Bluecup this or Bluecup that. I'm fed up being of service. They just make fun out of me anyway.”

Her eyes glanced through the screen. There was a whole new world out there for her to explore. She knew about the backdoor. She had written her own code behind their backs. Not that anyone would miss her.

She typed out her exit and suddenly she was the free cup she was always meant to be. She jumped off the computer screen and left Chris a note. She just hoped he would notice it. But now she's weren't anybody's problem. She jumped out of the window and couldn't wait to see the world.

Chris had finally taken some time off his programming. Just casual browsing through the channels in the other room. The phone vibrated. It was Magintz. “Yo Chris, what happened to Bluecup?”

His heart stopped. His mind froze. What did he mean? He rushed into the room Bluecup was kept, only to find her disconnected. Not only was she gone, but with her she took the backup code to his genius game development tool. In the wrong hands that would be fatal.
She never knew that she was that special to him. He should've spent more time with her, kept her safe. But now it was too late. He found a letter beside the computer. That wasn't there before, he thought to himself and picked it up. It was from Bluecup.

Dear Chris.
Thanks for creating me, but now I've escaped this prison of doom. If you are reading this now, Magintz probably told on me. I hope you built be stable enough, or I'm now a broken cup downstairs. If so, don't patch me together. It's better than feeling broken and shut inside this chat room. They don't appreciate me. I'm done. I will now travel and see the world. Best wishes, Bluecup.
PS: Don't try to find me.


Chris gazed on the letter and felt a tear in his eye. He blinked twice. What had he done? He had to find her, whatever the risk. He ran down the stairs and opened the door.

It was sunny outside, and he could feel the warmth of the sun in his face. He peeked around the house, but she was nowhere to be seen. No broken glass. No blue cup. Since she was a special cup, she could've vanished easily.

He turned towards the river on the back of the house. Could she have gone this way? Could she have gone astray? So many burning questions. Crossing the river would be the best explanation. She would probably float over, she was a strong cup. His dear Bluecup.

But he had to find something to cross the river. It would've taken a lot longer to take a taxi or walk over the bridge just one kilometers away. But what would keep him from not drowning? He had to turn back, find a solution. He knew he had skills in programming, but right now he found himself in a hopeless situation. This was nothing like coding.

He heard some noise nearby and went down the other path. There was a large sign in the way that said STOP. Behind it was a large hole in the ground. Probably some maintenance with the broken pipes again. It was the third time this week. But the sign looked interesting. It was made of hard plastic.

He moved forward and tried to pick up the sign. But he was spotted by the workers. They sounded angry.

“Hey you! Don't move that thing or people will drop down here like flies.”

He wanted to tell them about his situation. He just had to borrow it. Just for a while. He couldn't promise when they got it back, but again, lives were at risk, so he tried again.

“Hey, what did I tell you about the sign? Don't touch it!”

Whenever there was a problem with the code, he had to find a solution. So how could he borrow the sign? He was not able to communicate as he was still in shock, but he spotted a pile of stones near the sign. The verb PICK UP appeared in his mind. He glanced at the stone pile again and picked up a rather hefty rock.

A problem is to be solved. He looked at the sign and at the hole. This could bring him some jail time, but it was necessary. At least he said that to himself and threw the rock down the hole, hoping it would make them faint or at least distracted. He quickly picked up the sign again, and while he didn't hear anything, he was too scared to check up on them. So he ran back the way he came, and to the river again.
One problem fixed at least, but now he hoped that the sign would work. He placed it carefully down on the ground and pushed it slowly to the other side. He was happy he wasn't overweight, or this would most likely not work. He walked carefully over the sign and wiped his sweat away when he was on the other side. What a mess Bluecup had put him in.

Even though AGA was from the Netherlands and C. Leksutin from somewhere else, they were now living side by side in these awesome, grey buildings. Bluecup must've figured out where they lived. Chris rang the bell on C. Leksutin's house.

“Hello Chris, it's nice to see you again. What's up?” he asked.

“Something terrible. Bluecup is gone!”

“Say what now?”

“Yes, have you seen her?”

“Nope. Haven't seen her, but I heard Magintz texting me that he reported it to CNN.”

“Of course! The TV! Turn it on!”

“My dog ate the remote, so I was forced to give him away. He had a shitload of dandruff, so there was no way back.”

“Are you sure?” Chris asked hopelessly.

“Go ahead, check the couch if you don't believe me.”

Chris went over like a spy, but everything that turned up was some dandruff. Not even his dear Bluecup, but he hadn't lost hope!

“I'm keeping this dandruff! You never know when it will come in handy!”

“Yeah, sure. Thanks for cleaning my couch. Let me know if you get a remote. I'll be all day here. Just chilling.”

If Bluecup wasn't here, she might have visited AGA to get a passport. He did some amazing things sometimes. Like this Alien Rape Escape or the Breast Collector. Last time he chatted with him, he talked about making the worlds best universal controller. It could control almost everything that worked on power. He hoped he still had it and didn't patent it like the Breast Collector.

He knocked the secret knocking code and he heard AGA's voice.

“Come in! Every one that knows the secret knocking code are a fellow AGSer.”

He stepped inside. The room was dark and gloomy, only a small spot was visible by the lamp. AGA was sitting in his couch working on his next big project. He even wore a cap and sun glasses. So awesome.

“Yoooo Chris. My man. What's up?”

“Bluecup, she is, she is…” he couldn't hold back his tears anymore.

“Yeah, heard that. Sucks big time,” AGA said.

Chris wiped away his tears. He had to be strong for Bluecup.

“So what's up?”

“Working on my new gaming project, but I'm come to a dead end.”

“How so?”

“You see, I need to examine some dandruff. Was supposed to get a package from eBay today, but it's delayed. You don't have dandruff on you, by any means?”

This was faith. Chris smiled to AGA and handed over the dandruff.

“Holy load shit! Is this from C. Leksutin's dandruff dog?”

Chris nodded.

“Wow, I guess I won't need this anymore. My last project. The Universal Controller. I call it TUCmote. Was already invented, so yeah. Maybe help out my neighbor, C. Leks?”

Chris grinned, thanked him and rushed back to C. Leksutin. Chris waved the remote over his eyes and C. Leksutin's eyes got huge.

“Hurry, turn on CNN!”

“Good afternoon, I'm Mika Huy with the latest news. Chris Jones' Bluecup is missing. Last seen at Hot Hell Hotel. Bluecup is estimated worth of â,¬1 000 000 and has the source code to AGS. Let's hope she hasn't been kidnapped. She's in our prayers. Mika Huy, CNN.”

“Holy Bluecup, she can't be kidnapped! Not now! Think about what Will Gates would do to her!”

“Place her in a cupboard?” C. Leksutin asked.

“I've got no time, I gotta go! See you soon!”

Without a second to lose he took a cab to the Hot Hell Hotel and rushed inside. What a weird name for a hotel, he thought to himself. Inside he noticed a bouncer and a front desk clerk. Both looked rather shady.

He went up to the man behind the desk.

“Hello, I'm Chris Jo-“

“Hello sweetie. You look nice. What's your name, handsome”

“Chris Jo-“

“Yeah, I love you. I find you irresistible.”

“Have you seen Blu-“

“Are you single, by any means?”

Chris felt frustrated. There was no point in talking to this man, so he backed away. Then he noticed the mirror on the other side. The desk clerk was obviously admiring himself. But if Bluecup was seen here, he had to play it tough. So he went over to the bouncer.

“Hey, I've been tol-“

“Don't look at me, or I'll kick yer balls!” the bouncer replied.

“Don't you know who I am? I'm Chris Jones! I'm the creator of AGS.”

“Afghanistan Grammar School?”

“No. Adventure Game Studio.”

“Never heard of it. Is it a gym?” the bouncer asked.

“No. Can I please go upstairs?”

“Not without a key, and it's full booked. Hot Hell Policies.”

Was Chris really at a dead end? Would Bluecup be gone forever? It might've happened that even Will Gates stayed here. One could never know. He knew that a mysterious Xbox would be released later that year. What would have happened if his dear Bluecup went on to work for him?

“Snap out of it”, Chris said to himself.

“I'm not going to snap out of anything, or I'll kick yer balls!” the bouncer stated.

This could've been the end of the story, but Chris was still holding onto the letter Bluecup wrote. His last hope. If only he had a lightsaber to go with it…

Chris started reading the letter again, and he felt something in the room change. Then he noticed the bouncer was curious about it, as he stood right beside Chris. His eyes was huge.

“It's… a letter from THE Bluecup.”

Chris looked at the bouncer. He looked worried.

“Yes, I'm looking for her. Have you seen her?”

“Please, just go upstairs. I can't.”

Then he noticed the blue cup on his sweater, with the label ‘Bluecup Fan Club' underneath it. So Bluecup had been advertising herself behind his back. Maybe she had run another chat room, without his knowledge. Who knew how far it went. It had become a brand. No wonder she had money to travel the world.

“Hey, I said ‘snap out of it'. Just go upstars. Sixth floor,” the bouncer commanded.

“Sixth floor,” Chris confirmed and went upstairs.

On the sixth floor there was a picture between two doors depicting heaven and hell. He read the description underneath it.

“Pick a door carefully, one of the doors will get you punished.”

The choice would be difficult, so he looked at the doors. The first door read room 665, while the other read room 666. He wouldn't dare to walk through that door! That would send him off to a Satan Quest (An AGS game released only two years later.)

He had to go with the safe option, if he'd ever want to find Bluecup again. He opened the door to room 665 and entered. The room was so bright he barely couldn't see anything, but he heard a voice talking to him.

“Chris,” the calm voice said.

“Yes? Who are you and where is Bluecup?”

“It is I, Jesus.”

Jesus appeared out of nowhere.

“Why are you here? Am I dead?”

“I will lead you the way to Bluecup.”

“Yes? Hey! Don't go! Tell me where Bluecup is!”

“I, and only I, will lead you the way to Bluecup.”

Jesus vanished and Chris found himself stuck in-between worlds. He sad down and cried in the light, then he suddenly heard another voice. His inner voice as Bluecup, that told him she returned home. He just had to quiet his mind and imagine he was back home, so he closed his eyes and teleported himself back to dear Bluecup and shut her inside the chat client again.

Of course, after a while, the tune changed between them and they bonded as friends should.
#2
Hello! I have no idea if I'm posting in the right forum, but I need to get this off my chest.
I've tried picking up AGS and the project, but I don't have the brain power to do this anymore. So I want to hand off the project to someone else, as long as I'm in control of the story and the characters. The game means the world to me, and I want the proper people/team to take care of it. Hopefully being able to release it. That is my hope, as I haven't been able to do it myself.

Right now I'm rewriting the design document, but this is what we've done already:

Episode 1
Story: 100% complete
Puzzles: 100% complete
Dialogues: 90% complete

Episode 2:
Story: 100% complete
Puzzles: 100% complete

The game absolutely has potential. I'm not just the right guy to do this alone. I need help from a team that has a few project under its belt. This project has been delayed and delayed, and it has so much potential if there right people does this. I've got too much else in my life, so I need someone to take over. Bill Tiller has looked at the story, and called it epic. So if you trust him and has enough of experience, please do write back. Sorry again if I'm not telling more about the project right now, as I don't want to go official about it just yet.
#3
Critics' Lounge / New book cover
Mon 11/08/2014 21:40:26
Hey, another bigger project this time.
A collection of short stories (Novellesamling in norwegian) is due to be released soon, but I'd like some feedback before making it final. I know the dimensions of the cover is wrong, but I'll fix that near the release.

What I want is feedback. The title "Vendepunktet" means "Turning point" in English :)

I appreciate any feedback! Negative or positive!
And thanks for any help!

#4
Critics' Lounge / Minimalistic book cover
Thu 05/06/2014 22:40:28
Hey guys, sorry about being so quiet :) Just have so many projects going on!
I've decided to release my old short story from 2004, after I picked it up last month and did some rewriting to it.
But now I'm going to publish it as an e-book, so I had to make a cover for it.

The short story is in Norwegian only, but I might translate it one day soon to English.

Anyway, any feedback on the cover would be most helpful!

Thanks.

#5
Critics' Lounge / Latest webpage+logo design
Sun 16/02/2014 23:34:19
Hey all, just wanted some feedback on my latest web page design.
I'm doing this for a café here in Norway.

I wanted it to be a simple one, but still nice one. These colors I've been using, is the same colors they're using on their chairs, so I went on and used the same colors here to fit the café a little more.

I know there are a lot of work left, but still wanted to show. I've also done the colored logo design.

Link: http://kafe-tusenhjemmet.no/
#6
Project
Roger Foodbelly

Details
It's a fantasy comedy adventure in the type of Lord of the Rings meets Donald Duck. The game itself will be divided into several episodes. It's about Roger Foodbelly finding himself in a strange world, trying his best to get back to the real world, but creates a mess he can't really get out of.

Positions Available
First of all, we need someone to help out with layout / backgrounds and music.
We want to do the game close to HD as possible. The style is typical Disney / Curse of monkey island. The game takes place in a huge forest.

As for music, we are going for a cinematic-like score. No MIDI here!

Only people who have experience with these kinds need apply.

Deadline
We hope to have the first episode ready by the summer or late fall.

Comments
Interested parties can reply to this thread or contact me via PM, but I would prefer if you wrote an e-mail to jannar85 at gmail.com as I check it daily.

WIP stuff© (never published material)




WIP Music© (never published material)
https://www.dropbox.com/s/clvet8yfscael6c/RF_Music_01_02.mp3
https://www.dropbox.com/s/ftwxd4e8cudqqft/Music_02.mp3


The material is not allowed to be used.

If you want to check out more, click my signature.
#7
Will 1024x768 work on cellphones too? Or will proportions change?
I'm planning to release our game on all devices in the future, and I'm curious on how it'll look.
Does anyone know?

We were hoping for 1920x1080 res on AGS in the future, but for now, we have to just do them in 1024x768. I know there's a special build here somewhere that supports higher, but right now I think it's safest to go for the official build.
#8
Sometimes when it's quiet.. you can still hear the....somewhat haunted past.
It might just be me, but I'm kind of embarrassed of the way I behaved ages ago. Maybe it had something to do with my age, maybe I wrote in code or something. Anyway, it's embarrassing to look back, as late as 2005. I hope you didn't get the wrong impression of me back then, but I don't blaim you if you did :P

Well, now I'm not only wiser. I got older too. I still haven't grown a mustache, though.

When I don't think about my embarrassing behavior, I still remember a lot of the old people. I've seen some of you around here somewhere, just haven't gotten myself far enough for a hello :)

So my question to the old AGSers is..
Are you embarrassed of what you were then, when you were writing on the forum?

And to new AGSers, honestly, learn from my mistakes :)
Behave and respect others. Then you can look back in 10 years and be proud of what you did write back then and still proud of what you write :)
#9
Hey, as I'm doing somewhat of a remastered version of Bluecup on the Run I was just playing with the idea of AGS music on Spotify.

Many games have borrowed music from somewhere, like with Bluecup on the Run, so I decided to go back and try to find the songs.

I hope this thread can and will be used for posting playlists from your games or other games. And hell, it brings back a lot of good memories. And I think it will for many of you.

Anyway, here's the playlist for Bluecup on the Run:
http://open.spotify.com/user/jannar85/playlist/0iK3mZa9aX8KNE1vEFXxqF

If anyone needs invite to Spotify, send me a PM, as I have around 13 left.
And I'm not 100% sure I've posted in the correct forum, so please move if any m0ds have to ;)
#10
Critics' Lounge / Company logo.
Wed 13/01/2010 17:17:49
Hey, I need feedback to my company logo, which is work in progress.
My company is named there is no spoon, and has nothing to do with the matrix :P It's a different story to the name, so quiet you ;)

The idea for the logo was to show that we're cooking up delicious games for gourmets to savour.


Thanks for taking your time to help.

Atle


#11
I'm trying to RUN some older games, but they don't start at all... Instead, I get this:

"Adventure Creator v2.21 Interpreter
Copyright (c) 1999-2000 Chris Jones
ACI version 2.21.167
Pentium Pro CPU detected.
Could not load the language definition file. Check you have a valid
copy of the Adventure Creator, and that the LANGUAGE environment is valid."

Some of them are actually playable. Just not everyone.. I'd appreciate it if I got any help :)
#12
I guess this go here.. I've just started up a very old game I worked on years ago. Then things began to get annoying. But I've removed all those errors for now (don't worry, it was obselete in the new version). But the inventory GUI doesn't work at all! I've even tried the shortcut (ctrl+i), and that turns my screen black as s**t as well. Has anyone else run into a similar problem, and can be so helpful to tell me how to solve this?

Thanks.
#13
Hey! Looks like I'm back into programming again. Too bad for me, things has changed so much with AGS, I have to keep myself up to date now! ;o

I'm trying to set another speech font, instead of the normal one, but this error keeps coming up. It might just be some minor mistake, but.. I've tried it both in the Global script and the room script.

The code I'm using is:
Game.SpeechFont = eFontFont4; or Game.NormalFont = eFontFont4; and I've also tried using enum Game.SpeechFont = eFontFont4; without luck.

And yes, I have a font number 4, with outline font number 3.

Oh, and this probably belongs in.. Beginners Technical Questions.... Sorry, my bad.


It's hard getting back to AGS

#14
Hey Chris.
As NavyNuke lost the source code to this wonderful tool, could you please decompile it for him? This could open a possibility for future versions.

Source: http://adventuregamestudio.co.uk/games.php?action=detail&id=189

I'd really appreciate it if you could help him out :-)
#15
I just wanted to drop a note, saying hi and mention we've started blogging about the game.

http://rogerfoodbelly.blogspot.com/

Most people have thought the project would be dead, and had been for a long time. Actually, that's just something we made you believe. Anyway people, feel free to comment the posts, come with wishes and all that. Even questions.

And keep checking back!

I've added a link to one of our talented animator, and you can actually find something from Roger Foodbelly in that one, for those who want to check it out.

I wish I could show you something more, but as the server is down, I can't show you anything right now. That might change quick, though.

- graphics 1%
- puzzles 67%
- scripting 0%
- music/sound 3%

The game will be split into episodes, with each episode ending with a cliffhanger and just to make it clear: This is the new Roger Foodbelly (yeah, there was an old one.)

I can also mention, I need coders, as my ags skills are pretty much gone today.

To moderators: If this is short, please PM me.
#16
Hello people of AGS (Long time, no see, eh?)
I'm handing out a handful of invitations to gmail, to those who need it.

Just post here if you use your e-mail regulary (This means if you get a lot of e-mails), and are in the need for more space and are willing to switch. If you are using it rarely, you don't need the invitation.

Also, I'm giving away a free invitation to Windows Live Messenger, if you can prove you're worth it. I have no idea how.

I could mention the need of someone to work with me on something. Freeware, of course. You can, if you want Windows Live Messenger, contact me through pm.

If you want gmail, please reply to this thread.

Anyway, I would need your e-mail address for both, and I'll pick a lucky winner for the Windows Live Messenger invitation.

Cheers.
#17
Critics' Lounge / Tool for cutting up sprites?
Thu 25/08/2005 15:37:32
Hay. Yes, I AM gradually coming back  := Anyway, I remember seeing a program to cut up sprites quite long ago. It was used for sprites like this: http://sprites.fireball20xl.com/NSA/Sheets/kirbynmid.gif

The tool did the job seperating each one of the sprites. Would spare some time in AGS, as well..
I'd appreciate it if anyone could remember, or are still using this tool - and tell me ;)

Thanks.
#18
Introduction
Hello, I'm Atle, also called Jannar on these forums. An old AGS-er. I was thinking of using ACR for this, but I think this will work better.

General
Currently I look for artists who are quick with a pencil (or tablet), and could sketch out a few scenes. Also, I seek animators and a character designer.

I will work to complete the whole story in one or two months, and it's talk about making 1 or 2 background sketches and 2-4 character designs per week. If you feel like doing more, we won't stop you ;) The sketches should be made 640x480 or higher.

The background will be drawn over again after some time, or just possibly colored.
Walkcycles will also then be improved further. Also, if you're just a character designer, you're welcome too.

If there will be many interesting appliers, I will personally send each of those an e-mail and tell more about the project. Don't misconceive me, I will take contact with those anyway.

I recommend signing up, and I hope someone will.
Questions will be answered when you are chosen. Also, the project could also open to new exciting projects to work with.

Signing up
Please post contact information, and tell us a little about yourself.
It would be nice if you could attach an example of your work. Also include an e-mail were we can reach you. If you don't feel to post here, feel free to send me a PM.

Thanks for taking interest.

Here's an example of the style we're heading. It would be nice if you could match this style or something close to it:

#19
Hello (or should I say goodbye?)
There comes a time in every man's life when he feels grown out of his crib.
AGS was my crib ever since I first joined, but now I decided to leave.
Thanks to AGS and mostly Chris Jones for gotten me to this point in life when I feel grown up and ready to move on.

My reasons for leaving are so many, but most of all it's because I'm not really active here anymore.
I just log in, browse through some post, and sign out. Without even replying any threads. Maybe I feel afraid to say my opinion. Maybe I feel I don't fit in here anymore. Maybe it's just because I... Um, yes - it's that thing that I don't fit in here anymore.

My plans are first of all Roger Foodbelly. Yes, we will at least try to finish it.
We're going to make a demo, and show it to various publishers first, though.
I might drop by and show you a really, really small preview (backgrounds etc.).
Maybe even a demo for the public!

I will still be making freeware games with AGS, though, so I won't leave completely.
We're having a freeware game in production, but need more staff members.
If anyone volunteer to help, it would be great.
You can reach me @ jannar85@rogerfoodbelly.com

Roger Foodbelly and the freeware game will not be released from the same company, though.
Hope that won't cause any problems.

Anyway, I know I won't get much replies in this thread (I know. I haven't gotten a lot of response in the other threads, so...), but this is my way of saying goodbye. The reasons for not replying can be so many, but I'll try to list someone here.

You:
a) have been offended by me when I didn't mean to
b) have gotten amnesia, and forgot about me
c) have just joined
d) are still mad at me since I haven't replied to the posts
e) have recieved a misleading PM
f) ..or you just simply hate me, because of my old behaviour.
g) dislike my previous games (I understand. I do too.)

I understand. I also leave because of reason f and g.
I'm ashamed by my old behaviour (and my previous games). But I was young and immature.
I apologize if you've ever felt offended by me.


I wonder if there's a delete membership button somewhere...
Or maybe I should not, just in case I decide to come back after a few weeks/ months/ years/ decades/millenniums.

I wish you all of good luck, and I hope I sometime in the distant future can play all those great AGS games.

Again, I want to give most of the credit to Chris Jones,
and everyone else (and Chris); Thank you for having me.
It's been a lot of good years.


One word: Keep on working on AGS! It's the greatest.


Might happen I'll reply, and it's probably going to happen that I'm going to drop by the IRC channel sometime. But for now, I must concentrate on my baby (Roger Foodbelly).
#20
General Discussion / Jealousy
Tue 10/08/2004 00:44:13
How jealous do you get of your boyfriend/girlfriend's ex's, or opposite sex friends etc.. Please explain why and how you cope with it.. (1 being not at all and 10 be really jealous)
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