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Topics - Neil Dnuma

#1
Make a sprite out of a movie character. Any movie or character is okay.

Originality, resemblance and usability is good. Tracing is not.

Please include the name of the movie + character.


size: 100x100
colors: 16 + alpha

#2
Sorry, I've been busy so this took a few days, but here we go:

PARIS IN THE 18th CENTURY
Imagine you're creating a BG for a scene set in Paris in the 18th Century. You'd normally need to do some research to get the "correct feel". It can be a exterior or interior, but should include elements to link it to this time and place. Finding reference material shouldn't be to hard, many paintings have survived and tons of movies (and also TV-series) are set in this epoch (largely thanks to the revolution). It'd be great if links to the reference material were provided. Good luck!

Voting will start at the end of the 15th unless the number of entires are below three, or anyone asks for any extensions.

EDIT: Extended 1 week.
#3
GAME SHOW
----------------
Most game shows are incredibly lame. Except maybe some of the Japanese ones. Now, I want to see some designs for a show to spice up the lives of the TV slaves.

Usually these shows are made inside a studio, but there's nothing wrong with taking it outside, anywhere you like.

Any AGS resoultion
At least 2 colors

I give this one and a half week to begin with, if there's less than 3 entries, I'll extend.



About the voting categories:

Idea - The underlying idea to the background. Doesn't
necessarily have to coincide perfectly with the theme of the
week, just strike you as interesting/amusing/inspiring; a place
you'd really enjoy visiting within a game.

Atmosphere - How well the image manages to evoke a certain feeling or mood.

Design - How well the elements in the image are designed,
such as landscapes, buildings, decorations, clouds, doorknobs,
etc.

Composition - How well the elements in the image work
together/are positioned in relation to each other.

Functionality - How well it would work when adding sprites, i
ncluding appropriate walking distances, a good angle for
character sprites, clever walkway solutions, easily understood
exits, etc.

Technique - How well the ideas are executed in form of
rendering.

Anyone is welcome to vote, and it would be
great if all participants could provide their own.
You don't have to vote in all categories, and
if you provide multiple names in a category,
then please be clear about which one is your pick.
#4
L I M B O

This is Todd Thompson, a man who considers himself one of the best limbo dancers in the world. Today he's attempting a new record for people his size. It's up to you whether he succeeds or not! Good luck.

At 2x;


Read more about the art of limbo here.
#5
This time around, the object is to make this guy:
3x
...enter and leave this room:

...in some creative way. The route is up to you. Have fun!
#6
General Discussion / Sitar Wars
Sat 16/09/2006 16:38:45
After a long day at the office, I made this.
#7
THE AGS COLORING BALL

So, what's the deal?
An image is supplied, and entrants color. A general theme is given, but it is optional. The winner hosts the next AGS Coloring Ball.

This week:

Paint the house!

Use no more that 16 colors

No specific style restrictions, just be creative!

Add a background if you wish.

Prizes:
- Home-made pixel trophies for the best three participants
- The winner gets to host the next competition
#8
Topic:

HOSPITAL INTERIOR

Guidelines:

Should be pretty easy to interpret. Any type of hospital from any age goes. And any type of room you could find in a hospital. Thanks to books and movies (and TV) hospitals have often been romanticized. If you're familiar with eg. Lars Von Trier's TV series "Riget"/"The Kingdom" you know what I mean (I believe there was an american remake of this, with Stephen King involved - might be crap, I haven'tseen it). Other examples would be found in Kill Bill, The Godfather, ER, etc.

Here's something which may inspire you:


There are no size or palette restrictions - as long as it's AGS-compatible.

Voting: (thanks to Loominous for the system)
Voting will take place on the 16th and 17th of January . Please give one vote in each of the following categories:

* Best Idea - The underlying idea to the background. Doesn't neccesserily have to coincide perfectly with the theme of the week, just strike you as interesting/amusing/inspiring; a place you'd really enjoy visiting within a game.

* Best Design - The style of the picture, architectural, landscape design, best mood, most evocative etc.

* Best Functionality - How well it would work when adding sprites, including appropriate walking distances, good angle for character sprites, clever walkway solutions, easily understood exits etc.

* Best Technique - How well the ideas are executed in form of rendering.

It would be nice if you would give a small explanation while voting, to provide the artists with useful feedback (check out previous votings by eg. Ildu, Rel, Darth, Ginny or Andail for good examples).
#9
What happens is this:

A base sprite is supplied, and a theme. Participants must use the given sprite for their animation.
This is done mostly so people who feel their drawing skills aren't to par can participate as well.

Each competition will last 11 days.

The starter of each competition will decide on the winner.

The winner, who will decide on the next competition's theme, must also supply a sprite. It doesn't have to be an amazing piece of art. Just something that won't be too hard to animate.


This time: John the Shy one


Meet John, a very shy person. Maybe a bit nervous too. You can animate him doing whatever you want (walking, talking, dancing, whatever), but his shyness have to shine through. It should also be suited for family viewing.

Good luck!
#10
http://www.adventuregamers.com/article/id,496/

Pretty much the usual suspects (and deservedly so)...
Good to see at least one nomination for Ben Jordan (for the excellent music, personally I wished it could earn a story nomination too, more than, say No-Action Jackson) and both Enclosure and ToaK in the story category.

Missing: 7daS (as Yahtzee is a member of their staff and thus "disqualified") and Case of the Crabs.

Congrats to the nominees!
#11
This time, it's....

UNSEEN LOCATION
--------------------------
Pick a proffesional adventure game you like (or even one you hate if you prefer), and create a location we never saw in the game! Of course, the background should be made in the same style as the rest of the game, so it would fit in nicely. Still it should make a rather unique location in the game (so stay away from copy+paste!!) If there ever was a great opportunity to learn the style of the masters, then this is it!

Special extra rule: Games made before the age of VGA would be a tad easier, so if you pick one of those, please draw with your left hand (unless you're left-handed of course). :=


The winner (by voting) will recieve a life-time supply of e-mail stamps!

Go go go!
#12



Yes, finally you can be a kangaroo. At least for a little while.
Download "Zooreal" at: http://www.adventuregamestudio.co.uk/games.php?action=detail&id=490
It's 13.5 Mb... I dunno, prob because of all 32 bits going into it. I'll try to less bit-hungry next time.

It's my first game (I found AGS two months ago), so don't expect too much, just have a little fun!Ã,  ;)
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