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Topics - Bad Voo-doo man

#1
Is there any way to have collisions between characters and objects detected anywhere on the character (not just the "feet")?  I was thinking about just using and invisible object, and have it cover the character, but I would rather do it some other way if at all possible...
#2
Advanced Technical Forum / Shooting
Sun 17/07/2005 08:07:19
I know this can be done, but it surpasses my knowledge on how to do it..so, here's my problem:

I'm making a halo fan game, that takes you through the Fall of Reach.  In it, you move around by putting the mouse cursor (aimer) where you want to go and pressing spacebar, click left to shoot, right to throw a grenade, etc.  I can't figure out though how to do the "AI" for the bad guys, that has them shoot when you are "visible" or, how to even have them shoot at you - which is what I really want to know how to do.   I've checked the manual and searched forever, but I can't seem to find anything that helps me make it so when the aliens "see" you, they shoot..and when they shoot the plasma bullet thing flies straight to where you were when they shot, whether you moved or not, and it flies straight till it hits you, something in the way, or just goes off the screen...I would greatly appreciate any input on how to do this.. Thanks in advance
#3
I know how to animate the mouse cursor when its over a hotspot/object, or moving..but I can't figure out how to get it to animate only when clicked..It's probably something simple, but I can't find it in the help files
#4
How come in my game, the mouse cursor will only show up (game/sprite manager) if I save it as a .png? .bmp, .pcx, .etc won't work..
#5
I'm not exactly sure where this should be posted, so if I'm wrong...then please All Mighty Moderator(s) of Wisdom, strike me down and punish me..or you know, you could just move it ;) thanks..anyway, back to the topic..I've gotten pretty good at Flash, well programming with actionscript, etc. and I was going to make an actual game (not cheesily drawn in flash mx prof.).  So my real question is, is there like a plugin or something for Photoshop that allows it to support .swf, does Photoshop 9 support it? If not, can anyone point me in the right direction?
#6
Well, I'm trying to fix a comp. for a friend of my parents, and they wanted me to install a MSI 865PE Neo2-V mother board in it.Ã,  Everything is hooked up right, all the fans, leds, and cd drives come on like they are supposed to, but there's no signal at all sent to the monitor...Any Ideas?

Thanks in advance
#7
I know, i know.  I'm just a little late, but I thought I'd ask anyway, so...like the subject says, what did you guys do on april fools? I didn't really do much, cept tied a black hair tie around the handle on the spray nozzle in our kitchen sink..got my mom, dad, and sister:)
#8
General Discussion / Im scared...
Fri 01/04/2005 06:28:27
Ok, to start things off...Im in love with a friend of mine, her name's JaNae.  She's had some really horrible relationships in the past, and its not fair..but anyway...tomorrow we're going on a double date but just as friends so its not really a date...and I just found out from a friend of mine who talked to her that she wants to kiss me tomorrow... :o I feel like i have butterflies in my stomach, and Im litterally scared crapless...what do i do?
#9
In my game, when you click on something you can interact with it opens the Inventory gui.  I want it so that theres a "talk to", "look at", etc. Item, so that if you click on, lets say a hotspot, it opens the gui...you then click talk to..I want it to close the GUI and "talk to it"...I'm hitting a coding block though, and can't figure out how to do this simple task
#10
In my game, The cursor starts as a + and then when it moves over a character, or something you can interact with, It opens up into a box instead of the plus...I need to make it so it animates when its over whatever you can interact with, but only once and it stays at the box untill the mouse is moved off of whatever was there.  I've tried messing around with the animate cursor....only when over hotspot, but that just animates it over and over.  And isn't really what I'm looking for.  Is there any other way to accomplish this?
#11
Critics' Lounge / Background And title music
Sat 26/03/2005 01:21:01
This is the main Title screen for my new game...:



This will be played in the background.

It's still a WIP, but I would like as much C&C as you guys can find the time to give me ;)

p.s. The words, "Click to start" will slowly fade in after some time (In the actual game)
#12
General Discussion / T-zone issues
Sun 20/03/2005 02:44:35
I got a Samsung e315 from tmobile, and right after i got it i decided to go to tmobile's website and add the whole unlimited T-zones for 4.99 extra a month.  It said it would take up to 24 hours to get activated, so i waited the 24 hrs. Nothing. I called them, and they told me its 48, so I waited paitently(sp?) for another 24 hrs, then still getting nothing i called them again, and they said that it takes 72 hrs.  So by now im getting ticked, but i decide to wait the next 24 hours and then try again.  Still nothing. so i call them, and end up getting disconnected four times (they were all morons) untill I finally called and got a level 2 tech.  He tried and tried, and still not being able to get it he sent some kind of a report to the engineers to see what was up...while on hold the battery in my sisters cell died.  I waited till later tonight and called again to check in on the report and was able to connect while on hold :) only, it last for about 6 minutes was all.  I accidently closed out of the browser and it can't connect anymore without getting the whole "T-zones service required....$4.99.." message..could it possibly be that my battery is down to only one bar, and may be to low to connect?

Thanks in advance
#13
General Discussion / YaYness! Good news!!!!!!!
Mon 14/03/2005 23:30:08
[happy]Yay guys..guess what?..our band won the battle of the bands at our school..people actually liked us...we took requests, not played our own songs...we ended up playing boulevard of broken dreams (remix), blow me away, save a horse, ride a cowboy, and a few more...it was so AWESOME..[/happy]

Thanks for takin the time to read this guys, your awesome..i just had to post this...its really exciting for me:)
#14
I have to write an application that will continue to ask (prompt) a user for test scores until the user enters a
grade of -1 Then the program will calculate and print the users average score, their total number of
scores and the highest score entered. . It might look like this.
Enter test score #1 (-1 to quit) : 87
Enter test score #2 (-1 to quit) : 82
Enter test score #3 (-1 to quit) : 94
Enter test score #4 (-1 to quit) : 98
Enter test score #5 (-1 to quit) : 73
Enter test score #6 (-1 to quit) : 98
Enter test score #7 (-1 to quit) : 80
Enter test score #8 (-1 to quit) : -1
Total grades entered is 7
Your average grade is : 87
Your Highest grade is 98

So far I have:

Code: ags
public class AveGrade {
	
	public static void main(String args[]) {
		
		int TotalGrades = 0, TestScore = 0, average, highest, counter = 0;
		int stupid = 0;
		int grades[];
		int arrayCounter = 1;
			
		do {
			
			for (int i = 1; i > 0; i++) {
	    		
	    		TextIO.put("What is Test Score #" + i + ( (" (-1 to stop): ")));
	    		grades = new int[arrayCounter];
	    		grades[arrayCounter - 1] = TextIO.getInt();
	    		counter++;
	    		arrayCounter++;
	    			    			    	
	    		if (grades[arrayCounter - 2] == -1) {
	    			
	    			for (int j = 0; j < (arrayCounter - 2); j++)
	    				
	    				System.out.println(grades[j]);
	    			return;
	    		}
	    	}
	    }while(stupid == 0);
	 }
}


What I need help on is storing the value into the array and reading the value from the array, getting the highest score, etc.
#15
Hey all, this is my first background.Ã,  Its for a murder mystery game, and is a work in progress...In need of some serious C&C...


p.s. Im no good drawing on a computer, so please don't expect too much of meÃ,  ;)
#16
Yea.. i didn't write it, but it fits me :) what do you guys think?

They say my bike's a relic of days long since past
That it's best times are over, and really not all that fast
They say that it's too risky, why would you ride that thing?
Don't you know one day, you'll be in a body sling?


Isn't that thing illegal, didn't Uncle Sam say stop?
Didn't they already throw in the towel, and call that thing a flop?
The chassis cut in half with a torch, the motor pulled and stashed
You say you did me a favor, stopping me before I crashed


The magic, pride, joy, and thrill that I've had over the years
Will never be forgotten just because of somebody's fears
1 wheel, 2 wheels, 3 wheels or 4
How you ride it means much more


You said that things were better now, felt like you were in heaven
Since all those blasted 3 wheel machines died in ‘87
Yet here I remain in the saddle of my infamous atv
Just to remind you that you didn't get the better of me


Although my bike is unstable as you would like to say
I couldn't imagine myself riding in any other way
You say that I'll regret it, that I must not be too keen
All you're really admitting is that you don't know how to “lean”


You tell me 4 wheels are better, that it's a safer way to ride
I'll try to keep that in mind my friend, the next time I roost your hide
You say 4 wheels are superior, modern marvels of the time
You just keep on thinking that when you see me turn on a dime


Banshees, warriors, blasters, and the ultimate raptor rule?
You go ahead and pay 5 grand, and you'll look really cool
I choose Tri-Z's, 350X's, tecate's, and 250r's
To me they are and will remain the true shining stars

and also, three wheelers in america aren't officially illegal anymore...in '87, all they did was put a stop to importing them for 10 years
#17
Beginners' Technical Questions / Enemies
Wed 23/02/2005 01:52:01
Ok, I've figured out how to have health going with an npc, and main char. just using global ints and stuff, but for actually having the enemy attack I used the FollowCharacter and FollowCharacterEx, but all that really does it just move the "enemy" (i.e. NPC) to the the main character, and then I have it check to see if they are colliding, and if they are i subtract health from the main char.  To see if you are attacking the character, for all the anis used i just set an int to 1 and if your not "attacking" to 0.  if your attacking and your colliding then subtract from npc not you...is there a better way to script out the enimies so they behave more like the ones in real games (zelda, etc.)?

Thanks in advance
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