I tried to search for anything that would help me regarding this problem but couldn't find anything pertinent. If there was a topic covering this issue, please someone point it to me! 
This is my problem:
I'm using the Arial TTF font and have the "Anti-alias TTF fonts" box checked. However, in the game, when the player for example gets a description of an object, the fonts are not anti-aliased. (It's the same if the fonts are outlined or not.)
The weird thing though, is that when I engage in a dialog with another character, the dialog options displayed at the bottom, on black, ARE anti-aliased!
I'm running at 800x600 with 32 bits.
Can anyone help me regarding this issue?

This is my problem:
I'm using the Arial TTF font and have the "Anti-alias TTF fonts" box checked. However, in the game, when the player for example gets a description of an object, the fonts are not anti-aliased. (It's the same if the fonts are outlined or not.)
The weird thing though, is that when I engage in a dialog with another character, the dialog options displayed at the bottom, on black, ARE anti-aliased!
I'm running at 800x600 with 32 bits.
Can anyone help me regarding this issue?