Sorry about the late start,
Theme: Sci-fi meets history!
the world of science has advanced so rapidly yet the world is still living in the past. Make of it what you will, neo-victorian, steampunk, or something else!
---------------------------------------------------------
Voting starts 24th Jan 2009, unless more time is requested.
The voting will be done in these categories:
Idea - The underlying idea to the background. Doesn't
necessarily have to coincide perfectly with the theme of the
week, just strike you as interesting/amusing/inspiring; a place
you'd really enjoy visiting within a game.
Atmosphere - How well the image manages to evoke a certain feeling or mood.
Design - How well the elements in the image are designed,
such as landscapes, buildings, decorations, clouds, doorknobs,
etc.
Composition - How well the elements in the image work
together/are positioned in relation to each other.
Functionality - How well it would work when adding sprites,
including appropriate walking distances, a good angle for
character sprites, clever walkway solutions, easily understood
exits, etc.
Technique - How well the ideas are executed in form of
rendering.
All the best!
Theme: Sci-fi meets history!
the world of science has advanced so rapidly yet the world is still living in the past. Make of it what you will, neo-victorian, steampunk, or something else!
---------------------------------------------------------
Voting starts 24th Jan 2009, unless more time is requested.
The voting will be done in these categories:
Idea - The underlying idea to the background. Doesn't
necessarily have to coincide perfectly with the theme of the
week, just strike you as interesting/amusing/inspiring; a place
you'd really enjoy visiting within a game.
Atmosphere - How well the image manages to evoke a certain feeling or mood.
Design - How well the elements in the image are designed,
such as landscapes, buildings, decorations, clouds, doorknobs,
etc.
Composition - How well the elements in the image work
together/are positioned in relation to each other.
Functionality - How well it would work when adding sprites,
including appropriate walking distances, a good angle for
character sprites, clever walkway solutions, easily understood
exits, etc.
Technique - How well the ideas are executed in form of
rendering.
All the best!